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  • ...f knowledge about the many different aspects of The Reincarnation's units, spells, items, heroes, and buildings. While this will not give you information how | align="center" | [[Spells|Wiki of Spells]]
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  • ...llbook are seen as one of the basic [[Resources|resources]]. The number of spells and their complexity determines a mage's spell level; once a spell is acqui ...gh research. Administrators have their own set of [[:Category:Admin_Spells|spells]], and so [[:Category:God_Spells|have the Gods]].
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  • ...gaged in combat. Some exceptionally intelligent fire dragons can even cast spells. | hero = [[Dragon Knight]]
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  • *A high level hero (20+) can be obtained by getting into [[God_Favour#Most_Favoured|Lucifer's ...he_Magic_Mirror|The Magic Mirror]] are unique items that can grant you one hero
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  • <center>[[Encyclopedia]] | [[Units]] | [[Spells]] | [[Items]] | [[Heroes]] | [[Buildings]]</center> ...help guild-mates to advice you on your army composition and your use of [[spells]] and [[items]]. Your battle reports from the last 72 hour are accessible t
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  • ...ngs of The Reincarnation are delineated in here. Note that upkeep costs of spells and units may differ between servers (e.g. ARCH server allowing oversummoni ...ers must be vigilant and patient. Once a scroll for an [[:Category:Ancient Spells|Ancient Spell]] is acquired, there is reasonable chance to research it succ
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  • ...n|Web]] can prevent a lot of nether stacks from hitting at all. Other nice spells if you need them or know he ain't got full bars are [[Call Hurricane]] and ...ides you will hit. Try to get your hands on a good unique and maybe some [[spells]] now. I dont ever buy [[Magical Compass|MCs]] because I want to be a battl
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  • ...a Deranged Cow. Memoirs appears to be written by the Northern tribes folk hero Maddcow and while being a someone flowery piece is usually considered THE d ...oral histories are always linked to or make references to a Northern Tribe hero by the name of Maddcow. The fact that all historical references of this gro
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  • ...for part of a reset to test the effects of love and peace and a few other spells (largely bless and a few others) ...y really easy wins. here is a good place to burn your staffs of illusions. Spells? Bless/sleep/phantasm magic/blaze. They all work this low. If you are at 2k
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  • | In TR slang: Coordinated wave of attacks, items, spells targetting a single mage (e.g. a guild enemy) ...ttack, usually by a guild, on one or more mages. Usually includes attacks, spells and items
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  • * All of the hero information has been ported over from the encyclopedia, but we need your in * [[Spells]], [[Units]], [[Heroes]], and [[Items]] are there - but the detail pages ca
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  • Invader's hero Ehpryce Herfel Witch starts to command unit Medusas. <br> ...Category:Offensive Enchantments]] [[Category:Admin Spells]] [[Category:God Spells]]
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  • ...d by "loaning" money on Black Market; i.e. bidding most of your geld for a hero that you know someone is going to outbid you for. (as long as you use the d ...[[Category:Summoning Spells]] [[Category:Ultimate Spells]] [[Category:God Spells]] [[Category:Enchantments]] [[Category:SelfOnly]]
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  • ...(skill@3) down to a floor of 5% (skill@15-19+). I believe skills work like hero XP, and that wish grants a certain amount of XP rather than a fixed %) ...topic.php?f=5&t=200&p=274868&hilit=Wish#p274868] (July 2008 with no extra spells or favor I always get 7 turns). (April 2010: with spell level 609, i got 8
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  • *5% chance to receive a random [[Heroes|hero]] of up to level 17. ...test a hero of yours. Failure brings death, success adds one level to your hero.
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  • * Gelding for off-color spells, heroes etc. (not discussed here; only advisable if the reset has just begu :At 100-150 SL, you may want to force your research path to research blue spells until you get concentration (which you'll need extra nodes to upkeep.)
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  • * There are spells and items that influence turn storage and turn usage. =Items and spells affecting turns=
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  • <b>[[:Category:Spells|Spells]]</b> ...y in the game is a common strategy to get the funds required to buy a good hero or wanted off-color/ancient spell. This is often called [[Whoring]].
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  • ...ek non-eradication units. Eradication mages also have the benefit of using spells such as Gravity Pull, a surprisingly effective strategy (many opponents, pa ..., limit its use). Whether you are defending or attacking, you can use both spells. When you go up against blacks & blues, it's good to use inferno or flamesh
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  • ...ls]], [[enchantments]], [[items]], [[Unique Items|unique items]], [[heroes|hero abilities]] modify AP from the base values mentioned in the [[Encyclopedia]
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  • The following spells affect initiative: The following hero abilities affect initiative:
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  • ...nds on hero color&race, and unit color&race matching), as well as very few spells. ...hero, the stack lead by the hero must match the same color and race as the hero.
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  • '''Ascendant Spells'''<br> '''Verdant Spells'''<br>
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  • <br>100000 per battle hero (100k) <br>100000 per non-battle hero (100k)
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  • ...ffecting ones Kingdom). Some grant a one-time blessing, such as a [[Heroes|Hero]] or [[Geld|Geld]]. Some grant the mage an ability for use during battles, Conceals information from enemy mages about the mage's kingdom (from spells such as [[Scrying_Mirror|Scrying Mirror]] and items like a [[Crystal_Ball|C
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  • ...to other units by simple AP/HP boosts. For example, a 10% AP boost from a hero is effectively only 3.3% to a PGed tree. [[Category:Spells]]
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  • ...Holy Word]], [[Items|item]] [[Flasks of Holy Water]], and [[Hero Abilities|hero ability]] [[Turn Undead]]
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  • using spells and/or items. Units of the [[Undead]] race all have a [[Weakness to]] [[HOL Spells and items affecting [[HOLY]] attacks:
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  • [[Firestorm]] is a battle spell cast by the [[Fire Elementalist]] hero of level 16 and higher: [[category:hero abilities]] [[category:hero spells]]
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  • [[category:hero abilities]] [[category:hero spells]]
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  • [[category:hero abilities]] ...units as one of your real stacks chosen at random, and can be affected by spells, items, and abilities in the same manner as real stacks.
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  • This [[Nether|Nether]] [[Hero_Ability|Hero Ability]]&nbsp;turns one stack of&nbsp;[[Basic|Basic]] or&nbsp;[[Special|Sp Units killed by this [[Hero_Ability|Hero Ability]] are subsequently changed into Frogs that will join your army in t
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  • ...that in the role of an apprentice level archmage, unable to learn ultimate spells. This server is also home to the guild "[[Apprentice Academy]]" which welco ...fastest of the servers, and like server guild, you can learn your ultimate spells here. This server has a very erratic guild base, with many guilds lasting o
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  • [[category:hero abilities]] The squirrel stack can be affected by spells, items, and abilities in the same manner as real stacks. <br />
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  • ...most powerful Spell Masters can reduce the number of turns needed to cast spells as well. ...spell casting turn cost by a percentage (1% per level). E.g., at level 20, spells that take 5 turns will only take 4 turns to cast.
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  • ...Pimping/supering up/upgrading on its available units, colored heroes, and spells. <br> ...charge, and mediate (3 days missed turns). <br> Once out of mediate, cast spells, summon, and climb like crazy and try to enter damage.
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  • * The Item "[[Scroll of Protection from Fire]]" and the hero ability "[[Ice Shield]]" raise the fire resistances of all of your units.<b * Melee is boosted/modified by a wide variety of spells and items, making it a very versitile attack type, downside is "Melee" itse
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  • ...op stacks due to the ease of resummoning and the lower cost of casting the spells. You can imagine how frustrating it is to resummon an off-colour and to los ...nce they're enchanted, they receive effective protection against elemental spells.). Your mage will not receive resistance to Eradication magic, rather your
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  • Arcfire is a battle spell cast bij the [[Fire Elementalist]] hero of level 9 and higher: [[category:hero abilities]] [[category:hero spells]]
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  • ...l penetration it is also a great aid on defense allowing many powerful red spells (stun, gravity pull, etc.) to effect enemies more often, improving your arm ...t in this - so if you're black, it reduces the casting cost of white/green spells the most - while as blue it reduces the cost of red/green the most)
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  • ...and spells can e.g. make your unit fly. But no item, spell, enchantment or hero will influence stack ordering - only the natural abilities do (Example: So * your heroes, items and spells can create temporarily extra stacks in battle (see dummy stacks section bel
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  • ...chievous of the wizard classes, the illusionist can weave powerful psychic spells causing serious brain damage, while protecting his allies from such attacks ...units as one of your real stacks chosen at random, and can be affected by spells, items, and abilities in the same manner as real stacks
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  • *The squirrel stack can be affected by spells, items, and abilities *The squirrel stack is never commanded by a hero
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  • [[category:hero abilities]] [[category:hero spells]]
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  • [[category:Hero abilities]] [[category:hero spells]]
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  • Several items and spells alter the effect of [[FIRE]] attacks. * The Item [[Scroll of Protection from Fire]] and the hero ability [[Ice Shield]] raise the fire resistances of all of your units.<br>
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  • #redirect[[Spells]] ...e seen as one of mages basic [[resources|resource]], because the amount of spells that you have, determines your basic spell level ([[GodFavour|Gods]] and [[
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  • Spells: Hero Abilities:
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  • spells: Hero Abilities:
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  • Spells: Hero Bonus:
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  • === Spells === <nowiki><center>[[Encyclopedia]] | [[Units]] | <font size=3>'''[[Spells]]'''</font> </center></nowiki><br>
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  • ...ines that they follow when issuing punishments. See also [[:category:Admin Spells]].<br><br> * Revealing minor in-game information. Example: Posting hero kills with mage names and IDs in mage descriptions.
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  • spells: L10 Healing (hero ability, 12%) <br>
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  • spells: hero:
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  • ...h as casting spells at the enemy). I am unsure as to which side uses their spells/items first or if the order of usage denotes precedence (such as the case w ==Spells and Items==
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  • ...ion is the single most important skill you will learn on Terra (other than spells, and strategy, and etc…) Use your message function and arrows and try to ...want to do what ever you can to disrupt your enemy’s resources. Attacks, spells, and “annoyance” items (Letters, Rotten Food, etc….) are the tools yo
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  • *Changed spells, units, items for balance issues *New spells, items, units
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  • = Ability Levels vs. Hero Levels = ...ence, heroes unlock their [[:Category:Hero abilities|abilities]]. When the hero increases in level, the unlocked ability also becomes more powerful. Most h
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  • The common hero ability [[Valor|Valor]] is often compared to more expensive and rare abilit At lvl 14, a Valor hero provides level 6 Valor, or a 9% boost to primary (only) and counter AP, cal
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  • *Note: Hero upkeep is unaffected by this enchantment. ~Darknight 2-18-2017 [[Category:Spells]] [[Category:Phantasm Spells]] [[Category:Enchantments]]
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  • * A high level hero (20+) can be obtained by getting into [[God_Favour#Most_Favoured | Lucifer' ...avement]] and [[The Magic Mirror]] are unique items that can grant you one hero
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  • ...s first, in order to get [[Concentration]], or research some of the easier spells in order to get a higher spell level. Your spell level determines how strong your spells are, the chance of casting spells(especially off color ones) and how many units you summon per spell. Without
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  • *TR Tutorial Batch #3 - Skills & Spells (The Basics) ...at the black market non-stop for any good bargains or uniques/heroes/items/spells. You will see a frequent over-bid on your bid in the market just when your
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  • ...00,000 Geld&nbsp;or 10% of your current Geld (Including items/heroes/units/spells you are selling and buying) *A level 18-24 random [[:Category:Heroes|hero]] (with normal upkeep).
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  • ...15,000,000 Geld or 10% of your current Geld (Including items/heroes/units/spells you are selling and buying) *Must have a White Knight Hero in your kingdom. (HONOR ability not required)
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  • ...th a wand and a luminescent dagger, they employ simple but effective magic spells and blinding light before moving in for the final blow. While they have hig | hero = [[Vampire Hunter]]
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  • *'''UnitA_attack_power''' may be modified by valor, berserk, battle spells, battle items, etc. ...ties (fear, swift, beauty, marksmanship, clumsiness), enchantments, battle spells, heroes, etc.; all of these factors are added and subtracted together
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  • ...old in exchange for a chance to win lesser items, unique items, heroes and spells. ...its effects - for example, you will never get a pack of items '''and''' a hero at the same time, you have a chance to get one or the other.
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