Search results

Jump to: navigation, search
  • ...its]] [[Category:Melee Units]] [[Category:Poison Units]] [[Category:Breath Units]] [[Category:Reptiles]]
    2 KB (249 words) - 03:27, 5 October 2021
  • It greatly reduces the damage from units with Ranged-type attack. ...bute to the effectiveness of Ascendant barrack units, particularly against units with Ranged-type attack [http://www.the-reincarnation.com/viewtopic.php?p=1
    969 bytes (140 words) - 13:42, 5 May 2008
  • ...[[Extra Attack|Extra Attack]] are set to 6, almost guaranteeing that your units will hit first in battle (unless opponent uses [[initiative]]-influencing m All friendly units are granted +40% to their [[Melee]] [[Damage Resistance|Resistance]]. On Ar
    20 KB (3,185 words) - 04:24, 19 October 2015
  • ...] [[Category:Recruits]] [[Category:Eradication Recruits]] [[Category:Melee Units]] [[Category:Dwarves]]
    1 KB (123 words) - 22:45, 2 October 2021
  • ...e Reincarnation. They are used for a variety of purposes: the summoning of units, the casting of offensive, defensive, and support enchantments both in and ...25% and 50% reduction in yield when summoning off color and opposite color units respectively</span>
    30 KB (4,557 words) - 02:39, 30 January 2023
  • [[Category:Units]] [[Category:Eradication Units]] [[Category:Recruits]] [[Category:Eradication Recruits]] [[Category:Giants
    644 bytes (91 words) - 14:44, 12 March 2021
  • ...Units]] [[Category:Melee Units]] [[Category:Fire Units]] [[Category:Breath Units]] [[Category:Ultimates]] [[Category:Dragons]] [[Category:Undisbandable]]
    3 KB (348 words) - 12:13, 3 October 2021
  • [[Category:Units]] [[Category:Plain Units]]
    562 bytes (67 words) - 21:27, 14 April 2013
  • ...s]] [[Category:Phantasm Units]] [[Category:Magic Units]] [[Category:Flying Units]] [[Category:Sprites]]
    1 KB (151 words) - 22:44, 4 October 2021
  • [[Category:Units]] [[Category:Nether Units]] [[Category:Melee Units]] [[Category:Undeads]]
    1 KB (142 words) - 02:08, 5 October 2021
  • ...[[Category:Eradication Units]] [[Category:Poison Units]] [[Category:Melee Units]] [[Category:Dwarves]]
    1 KB (182 words) - 06:13, 28 October 2022
  • ...my will lead your most powerful stack and so on; however, heroes will lead units that are the '''same race and color '''(for instance, even if you only have
    7 KB (1,200 words) - 03:59, 4 June 2021
  • ...oentje Players Manual Ch5|Chapter on MAGIC]]) and the [[:Category:Recruits|units they can recruit]] differ (see: [[Groentje Players Manual Ch4|Chapter on IN
    6 KB (913 words) - 13:46, 21 February 2010
  • <center>[[Encyclopedia]] | [[Units]] | [[Spells]] | [[Items]] | [[Heroes]] | [[Buildings]]</center> <center>[[Encyclopedia]] | [[Units]] | [[Spells]] | [[Items]] | [[Heroes]] | [[Buildings]]</center>
    7 KB (1,066 words) - 19:03, 16 April 2008
  • <center>[[Encyclopedia]] | [[Units]] | [[Spells]] | [[Items]] | [[Heroes]] | [[Buildings]]</center> ...ho like to focus more on stacking and strategy as the strongest spells and units are not present on this server. It is the home of [[Apprentice_Academy|Appr
    13 KB (2,081 words) - 04:36, 4 June 2021
  • ...too (how much is specified in the Encyclopedia’s [[Encyclopedia|Book of Units]]), and that they eat first! ...arrack-troops) and for their upkeep (again: see the [[Encyclopedia|Book of Units]]).
    17 KB (2,715 words) - 14:35, 2 August 2009
  • ...ities and the more powerful the effect of your spell casting will be (more units summoned, stronger enchantments). On the other hand, the effects of most sp ...f casting fails or is successful. You may for example use spells to summon units into your army; to enchant your kingdom for better economy or better defenc
    15 KB (2,454 words) - 15:05, 8 November 2009
  • ...and central in this game. To fight you need an army, to be created from [[units]] that you may have recruited using your [[barracks]] and/or may have summo In his first 2000 [[turns]], a mage that has lost all of its units and has dropped below 1500 acres of land, will enter Council Protection sta
    24 KB (4,073 words) - 15:32, 27 December 2009
  • ...Reincarnation are delineated in here. Note that upkeep costs of spells and units may differ between servers (e.g. ARCH server allowing oversummoning has hig ...le here. To purchase them, simply place a bid, click ‘Order’. When new units appear, they stay in the market for at least 2.5 hours. Thereafter they are
    17 KB (2,884 words) - 21:29, 6 November 2008
  • ...nd your ally reinforcements, you need to maintain at least three different units in your army. The size of your army affects the reinforcements you can rece
    21 KB (3,539 words) - 10:49, 29 December 2009
  • ...hey come cheap with [[Gate]], [[Werebear]] later. [[Medusa]] are very nice units, but can be countered hard. So if you use them, CHANGE THEIR POSITION after ...by [[RANGED]] stacks. You want your [[Spirit Warrior|SWs]] to be hit by [[units]] with high primary/low secondary and so on and so on.
    16 KB (2,803 words) - 00:54, 4 March 2008
  • ...] [[Attack_Power|AP]], along with the [[Health_Points|HP]] of all friendly units by 5%
    1 KB (186 words) - 04:54, 20 October 2019
  • ...using lots of barrack troops and [[Mercenaries|buyable troops]] and own [[units|color troops]]. Basically he tries to get to top before anyone else and sta
    15 KB (2,776 words) - 16:26, 20 April 2008
  • ...flect and bend light, thus rendering a unit invisible. Area of effect: all units ...y_Attack|Primary]] and [[Extra_Attack|Extra Attacks]] all friendly [[Units|units]].
    2 KB (237 words) - 06:06, 23 June 2021
  • ...ars when the force field is broken by an enemy attack. Area of Effect: all units *Grants all friendly [[Units|units]] +40% to their [[Melee|Melee]] [[Damage_Resistance|Resistance]]
    1 KB (172 words) - 06:14, 28 October 2022
  • ...ine can become a lot tougher and hit a little harder. Area of Effects: all units *Boosts all friendly [[Units|units]] [[Health_Points|HP]] by 30%
    1 KB (189 words) - 06:14, 28 October 2022
  • ...hin its range drowsy and eventually fall asleep. Area of Effect: all enemy units * Reduces all enemy units' [[Damage Resistance]]s by 10% and their [[efficiency]] by 10%
    702 bytes (90 words) - 04:26, 23 September 2015
  • ...found among the ruins of those lost civilizations. Area of effect: create units ( battle only ) * The summoned [[units]] do not count towards any calculation of conquering [[land]]
    1,022 bytes (167 words) - 19:58, 23 September 2015
  • and units, that you will be using during your research period. If you are planning on using recruitable units during your research period, you should
    4 KB (769 words) - 19:30, 16 April 2008
  • ...e, assume this means grabbing with 120 turns used. You rely heavily on rax units. Basic set up ...t researching random simple spells (green first for web) until you have 8K units. Start attacking, first build to 374 workshop, then start sinking all land
    7 KB (1,236 words) - 04:48, 14 April 2008
  • ...troops and 20k mana, you can make attacks! you didnt deliberately cast bad units the last time u spent your turns did you? ...d of this document ive put in an appendix on offensive capabilities of all units.
    44 KB (8,237 words) - 00:46, 21 April 2008
  • | [[Accuracy|Accuracy]], a measure of how well a [[Units|unit]] deals damage. | [[Attack_Power|Attack Power]], the damage dealt by a [[Units|unit]] or [[Heroes|hero]]<br/> Sometimes used for Army Power (contribution
    25 KB (3,734 words) - 03:14, 8 July 2022
  • [[Units]]: You need to have an army, and not one that's total crap. Even if you wip ...]] with [[flight]] as [[defense assignment]]. Not very costly and 500,000+ units is pretty easy to manage. The only opponents you'll need to worry about are
    6 KB (1,050 words) - 00:56, 4 March 2008
  • ...] [[Category:Recruits]] [[Category:Eradication Recruits]] [[Category:Melee Units]] [[Category:Dwarves]]
    1 KB (159 words) - 22:55, 2 October 2021
  • ...Units]] [[Category:Ranged Units]] [[Category:Fire Units]] [[Category:Magic Units]] [[Category:Elementals]]
    2 KB (305 words) - 03:24, 5 October 2021
  • ...s]] [[Category:Ascendant Units]] [[Category:Holy Units]] [[Category:Flying Units]] [[Category:Ultimates]] [[Category:Angels]]
    2 KB (291 words) - 10:32, 4 October 2021
  • ...ry:Eradication Units]] [[Category:Fire Units]] [[Category:Ranged Secondary Units]] [[Category:Ultimates]] [[Category:Elementals]]
    2 KB (264 words) - 03:25, 5 October 2021
  • ...gory:Holy Units]] [[Category:Ranged Secondary Units]] [[Category:Lightning Units]] [[Category:Ultimates]] [[Category:Giants]]
    2 KB (336 words) - 12:18, 4 October 2021
  • ...s]] [[Category:Ascendant Units]] [[Category:Flying Units]] [[Category:Holy Units]] [[Category:Angels]]
    2 KB (211 words) - 10:20, 4 October 2021
  • ...Units]] [[Category:Melee Units]] [[Category:Fire Units]] [[Category:Breath Units]] [[Category:Demons]]
    2 KB (229 words) - 03:26, 5 October 2021
  • ...s]] [[Category:Ascendant Units]] [[Category:Magic Units]] [[Category:Melee Units]] [[Category:Elementals]]
    2 KB (317 words) - 12:24, 4 October 2021
  • [[Category:Units]] [[Category:Ascendant Units]]
    2 KB (282 words) - 12:10, 4 October 2021
  • [[Category:Units]] [[Category:Eradication Units]] [[Category:Melee Units]] [[Category:Recruits]] [[Category:Eradication Recruits]] [[Category:Giants
    639 bytes (88 words) - 06:08, 3 October 2021
  • [[Category:Units]] [[Category:Eradication Units]]
    1 KB (193 words) - 12:11, 3 October 2021
  • [[Category:Units]] [[Category:Eradication Units]] [[Category:Poison Units]] [[Category:Recruits]] [[Category:Eradication Recruits]] [[Category:Reptil
    1 KB (137 words) - 07:03, 12 February 2022
  • ...ts]] [[Category:Flying Units]] [[Category:Breath Units]] [[Category:Poison Units]] [[Category:Dragons]]
    800 bytes (112 words) - 06:14, 28 October 2022
  • ...ng and countering enemy strikes. The fatigue effect is the main reason why units with a high [[initiative]] for their [[Primary Attack]] are so sought after * Reduction for each attack/counter: '''-15% for normal units'''.
    2 KB (383 words) - 18:38, 10 August 2018
  • Units with [[Endurance]] are less susceptible to [[Fatigue]] than other units. [[Endurance]] ability is particularly good for low [[Initiative]] units with [[Counter|Counter Attack]], that likely are attacked a lot before they
    439 bytes (61 words) - 07:00, 11 October 2006
  • [[Category:Units]] [[Category:Plain Units]]
    745 bytes (89 words) - 17:22, 17 September 2018
  • ...s]] [[Category:Ascendant Units]] [[Category:Flying Units]] [[Category:Holy Units]] [[Category:Angels]]
    2 KB (221 words) - 06:13, 3 February 2022
  • * [[Spells]], [[Units]], [[Heroes]], and [[Items]] are there - but the detail pages can use your
    1 KB (177 words) - 18:48, 27 February 2010
  • ...]] [[Category:Magic Units]] [[Category:Ranged Units]] [[Category:Lightning Units]] [[Category:Astrals]]
    2 KB (304 words) - 10:25, 4 October 2021
  • ...]] [[Category:Ascendant Units]] [[Category:Melee Units]] [[Category:Flying Units]] [[Category:Animals]]
    1 KB (136 words) - 12:01, 4 October 2021
  • [[Category:Units]] [[Category:Ascendant Units]] [[Category:Melee Units]] [[Category:Humans]]
    2 KB (272 words) - 12:05, 4 October 2021
  • ...[[Category:Ascendant Units]] [[Category:Ranged Units]] [[Category:Psychic Units]] [[Category:Astrals]]
    1 KB (177 words) - 12:06, 4 October 2021
  • [[Category:Units]] [[Category:Plain Units]]
    843 bytes (103 words) - 17:27, 17 September 2018
  • [[Category:Units]] [[Category:Plain Units]]
    726 bytes (114 words) - 17:29, 6 August 2011
  • [[Category:Units]] [[Category:Plain Units]]
    722 bytes (85 words) - 17:27, 17 September 2018
  • [[Category:Units]] [[Category:Plain Units]]
    738 bytes (91 words) - 17:26, 17 September 2018
  • Units with the ''Basic'' attribute are universally recruitable to mages of any [[
    152 bytes (19 words) - 06:38, 21 September 2008
  • [[Category:Units]] [[Category:Plain Units]]
    752 bytes (91 words) - 17:23, 17 September 2018
  • [[Category:Units]] [[Category:Plain Units]]
    714 bytes (92 words) - 21:28, 14 April 2013
  • [[Category:Units]] [[Category:Plain Units]]
    416 bytes (50 words) - 16:59, 27 July 2018
  • [[Category:Units]] [[Category:Plain Units]]
    483 bytes (67 words) - 16:56, 27 July 2018
  • [[Category:Units]] [[Category:Plain Units]]
    557 bytes (61 words) - 16:57, 27 July 2018
  • [[Category:Units]] [[Category:Plain Units]]
    500 bytes (65 words) - 16:55, 27 July 2018
  • [[Category:Units]] [[Category:Plain Units]]
    509 bytes (69 words) - 16:54, 27 July 2018
  • [[Category:Units]] [[Category:Plain Units]]
    708 bytes (95 words) - 21:36, 14 April 2013
  • [[Category:Units]] [[Category:Plain Units]]
    486 bytes (55 words) - 21:36, 14 April 2013
  • [[Category:Units]] [[Category:Plain Units]]
    286 bytes (27 words) - 16:27, 27 July 2018
  • ...icular battle may be resurrected to join in and fight. Area of effect: all units. Resurrects a portion of your units slain during battle, as long as at least one unit of the stack survives the
    2 KB (297 words) - 10:28, 22 October 2015
  • Units 12,529 Turns left 125 <br> Engaged Units <br>
    6 KB (994 words) - 08:47, 27 August 2010
  • ...ther, thus making most fliers a much more easier prey. Area of effect: all units in battle. * All natural [[FLYING]] units which fail to resist the spell are grounded and suffer -1 [[initiative]];
    894 bytes (129 words) - 22:48, 16 August 2012
  • ...dom whilst this spell is in effect. The only drawback of the spell is your units will be exhausted too easily and will not be able to last long in a battle. ...Attack Power, Extra Attack Power&nbsp;and Counter Attack Power&nbsp;of all units by 20% x Spell Level / Max Spell Level</span>
    3 KB (403 words) - 18:54, 25 September 2023
  • ...when they hit the target, causing heavy fire damages. Area of effect: all units with missile attack.
    431 bytes (54 words) - 10:03, 27 August 2010
  • ...trongest fliers are able to fly to their safety. Area of effect: all enemy units Grounds [[flying]] units (similar to [[Call Hurricane]]), and also deals MELEE damage to them.
    938 bytes (122 words) - 04:08, 25 August 2014
  • ...worst nightmare, but each effect can be resisted. On the other hand, most units have little to no phantasm resistance.
    2 KB (229 words) - 14:17, 14 February 2020
  • ...trying to kill a red mage considering how high the geld upkeep is for red units.
    789 bytes (124 words) - 15:44, 20 April 2024
  • This spell will drive your units berserk, causing them to inflict much more damage than they normally do. Bu Increases attack power of all units but also decreases HP by half of the increase.
    837 bytes (112 words) - 18:08, 28 November 2019
  • ...onsider playing black to be difficult because it relies on undisbandable [[units]] with heavy [[population]] upkeep. With proper preparation, and a keen eye ...more off-color [[units]], or more heavily on your own [[Units#Nether|black units]]. Obviously, the more you use population, the lesser you're going to want
    6 KB (1,047 words) - 00:55, 4 March 2008
  • *Have special kinds of things in your army (Race/Colour/Attacktype units) - differs per god,
    21 KB (3,139 words) - 00:28, 5 June 2023
  • ...tes]] [[Category:Flying Units]] [[Category:Magic Units]] [[Category:Ranged Units]] [[Category:Elementals]]
    2 KB (295 words) - 20:36, 3 October 2021
  • ...to hit with higher accuracy and inflict fire damages. Area of effect: all units with melee attack. *Affects all units with a&nbsp;[[MELEE|MELEE]]&nbsp;or&nbsp;[[FIRE|FIRE]]&nbsp;attack type in
    2 KB (261 words) - 06:23, 28 October 2022
  • * Rushing for land with relative simple units available in the beginning of the game (not discussed here; only advisable
    7 KB (1,150 words) - 22:09, 6 July 2016
  • *MP is consumed by many army [[Units|units]] and [[Heroes|heroes]], by magic (spell casting, [[:Category:Enchantments| ...mon, recruit or buy more troops and your enchantments will no longer yield units, and no beneficial enchants can be cast on yourself.
    8 KB (1,324 words) - 04:33, 4 June 2021
  • * Geld is consumed by many army [[units]] and [[heroes]], by [[buildings]], and by going to war ([[war expense]]). ...s the case of fully depleting your geld, complete stacks of geld consuming units may disband themselves (in random order: you may be able to keep supporting
    5 KB (821 words) - 16:41, 24 January 2011
  • ...c (most {{black}}, one {{red}}, one {{blue}}) and by recruiting. Some army-units occupy part of your population space ([[:Category:Recruits|recruits]] and [ * [[Volcano Eruption]] - destroys Population, [[Buildings]], [[Units]], and [[Geld]].
    7 KB (1,029 words) - 17:49, 1 September 2015
  • ...their weakness against cold attacks fairly quickly. Most other eradication units simply die in droves, which bodes ill for eradication mages defending again ...creatures almost necessitates that eradication mages seek non-eradication units. Eradication mages also have the benefit of using spells such as Gravity Pu
    29 KB (5,233 words) - 00:41, 4 March 2008
  • ...er as they will have difficulty finding their enemies. Area of effect: all units. Decreases accuracy for all units in a battle, however every stack (friend and foe) gets a chance to resist o
    789 bytes (98 words) - 12:31, 29 August 2014
  • [[Category:Units]] [[Category:Nether Units]] [[Category:Melee Units]] [[Category:Undeads]]
    1 KB (128 words) - 00:17, 5 October 2021
  • ...l will cause your units to move more quickly and efficiently. The affected units will attack the enemy with greater accuracy and initiative. Area of effect:
    746 bytes (94 words) - 14:16, 14 February 2020
  • Totally awesome against units with no or low psychic resistance, can kill hundreds of [[Efreeti]] - usual MikeClough: Very good when fighting Red Units (Eradication).
    932 bytes (127 words) - 10:01, 27 August 2010
  • Awesome against a mono stacker if not resisted, especially against ultimate units which typically rely very heavily on resistances to soak damage.
    926 bytes (110 words) - 04:05, 29 August 2014
  • ...to attack at all for the duration of the battle. Area of effect: all enemy units. *Decrease all enemy units' initiative by 1
    956 bytes (141 words) - 19:36, 13 January 2011
  • ...cause of this the unit affected by flight may become easy target for enemy units. Area of effect: 1 random group.
    631 bytes (94 words) - 19:53, 28 January 2023
  • This spell will turn your units invisible and allow them to strike first. Such sudden magical effect can al
    608 bytes (79 words) - 10:01, 27 August 2010
  • ...painful for red mages as they rely heavily on their geld income to support units.
    815 bytes (115 words) - 10:01, 27 August 2010
  • ...through the air carrying whatever the magician wishes. Area of Effect: all units * Grants all friendly [[units]] the [[Flying]] [[:Category:Unit Abilities|ability]] (unless they already
    675 bytes (92 words) - 20:03, 23 September 2015
  • ...into a kingdom under Hallucination adds 10% fatigue to all the attacker's units. The fatigue effect is not SL dependent.
    1 KB (208 words) - 06:29, 28 October 2022
  • ...er]] [[Category:Ranged Units]] [[Category:Magic Units]] [[Category:Psychic Units]] [[Category:Undisbandable]]
    3 KB (366 words) - 22:41, 4 October 2021

View (previous 100 | next 100) (20 | 50 | 100 | 250 | 500)