Difference between revisions of "Items"
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<tr valign="top"><td width=25%>[[Ash of Invisibility]] | <tr valign="top"><td width=25%>[[Ash of Invisibility]] | ||
</td><td> | </td><td> | ||
− | All of your units' [[Primary Attack|Primary]] and [[Extra | + | All of your units' [[Primary Attack|Primary]] and [[Extra Attack]]s are attributed [[initiative]]=6, making it almost sure that your units strike first in a battle (unless opponent uses [[initiative]] influencing magic too). Notes: |
* Any unit having an [[initiative]] above 6 (from multiple modifiers) is treated as having [[initiative]] 6 when the battle starts. | * Any unit having an [[initiative]] above 6 (from multiple modifiers) is treated as having [[initiative]] 6 when the battle starts. | ||
* [[Paralyze]] will cancel out the effect of [[Ash of Invisibility]] and vice versa (i.e. invisible paralysed unit will have its original initiative; no init=0 nor init=6). | * [[Paralyze]] will cancel out the effect of [[Ash of Invisibility]] and vice versa (i.e. invisible paralysed unit will have its original initiative; no init=0 nor init=6). | ||
− | * In case of Attacker and Defender use [[Ash of Invisibility]] (and no other [[initiative]] modifiers are used) both sides starts their attacks with highest [[initiative]]. It causes the battle to start with attacks of the top stacks while the first hitter is selected at random. Then the scenario repeats for next stacks which are | + | * In case of Attacker and Defender use [[Ash of Invisibility]] (and no other [[initiative]] modifiers are used) both sides starts their attacks with highest [[initiative]]. It causes the battle to start with attacks of the top stacks while the first hitter is selected at random. Then the scenario repeats for next stacks which are chosen from the highest to the lowest ones. |
</td></tr> | </td></tr> | ||
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<tr><td>[[Brooch of Protection]] | <tr><td>[[Brooch of Protection]] | ||
</td><td> | </td><td> | ||
− | All your units gain 50% to their [[MELEE]] [[ | + | All your units gain 50% to their [[MELEE]] [[Damage Resistance|resistance]]. |
</td></tr> | </td></tr> | ||
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<tr><td>[[Candle of Sleeping]] | <tr><td>[[Candle of Sleeping]] | ||
</td><td> | </td><td> | ||
− | Lowers enemy units' [[ | + | Lowers enemy units' [[Damage Resistance]]s by 10% and lowers their [[efficiency]] by 10%. |
</td></tr> | </td></tr> | ||
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<tr><td>[[Coffin]] | <tr><td>[[Coffin]] | ||
</td><td> | </td><td> | ||
− | The item version of [[Night of the Living Dead]], but it summons a set amount of units. 1000 [[Ghoul]]s or 500 [[ | + | The item version of [[Night of the Living Dead]], but it summons a set amount of units. 1000 [[Ghoul]]s or 500 [[Wraith]] or 20 [[Lich]]es or 20 [[Vampire]]s. Can also summon 2000 [[Zombie]]s.</td></tr> |
<tr><td>[[Cosmetics]] | <tr><td>[[Cosmetics]] | ||
</td><td> | </td><td> | ||
− | Gives all [[Humans]] and [[ | + | Gives all [[:Category:Humans|Humans]] and [[:Category:Elves|Elves]] the [[Beauty]] [[Unit Abilities|ability]]. |
</td></tr> | </td></tr> | ||
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<tr><td>[[Dozens of Silver-Tipped Arrows]] | <tr><td>[[Dozens of Silver-Tipped Arrows]] | ||
</td><td> | </td><td> | ||
− | Adds [[HOLY]] [[ | + | Adds [[HOLY]] [[Attack_Types|attack type]] to units with a [[MISSILE]] [[Attack_Types|attack]]. |
</td></tr> | </td></tr> | ||
<tr><td>[[Drums of War]] | <tr><td>[[Drums of War]] | ||
</td><td> | </td><td> | ||
− | Reduces all enemy | + | Reduces [[Primary Attack|Primary]] [[Attack Power]] of all enemy units by 10%. |
</td></tr> | </td></tr> | ||
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<tr><td>[[Flasks of Holy Water]] | <tr><td>[[Flasks of Holy Water]] | ||
</td><td> | </td><td> | ||
− | Deals 100,000 [[HOLY]] damage to all enemy undead units. | + | Deals 100,000 [[HOLY]] damage to all enemy [[:Category:Undeads|undead]] units. |
</td></tr> | </td></tr> | ||
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<tr><td>[[Javelin of Lightning Bolt]] | <tr><td>[[Javelin of Lightning Bolt]] | ||
</td><td> | </td><td> | ||
− | Deals some | + | Deals some [[LIGHTNING]] damage and reduces enemy units' [[Counter Attack]] damage by 25%. |
</td></tr> | </td></tr> | ||
<tr><td>[[Letters of the Thieves Guild]] | <tr><td>[[Letters of the Thieves Guild]] | ||
</td><td> | </td><td> | ||
− | Steal some gold or an item from the target. The only way to steal | + | Steal some [[Geld|gold]] or an item from the target. The only way to steal a [[Unique_Items|unique]] from an opponent (VERY low chance). |
</td></tr> | </td></tr> | ||
<tr><td>[[Magical Compass]] | <tr><td>[[Magical Compass]] | ||
</td><td> | </td><td> | ||
− | Gain roughly 100-200 acres (usually on the less side). | + | Gain roughly 100-200 acres (usually on the less side). Yield decreases as the user's [[land]] increases. |
</td></tr> | </td></tr> | ||
<tr><td>[[Mana Crystal]] | <tr><td>[[Mana Crystal]] | ||
</td><td> | </td><td> | ||
− | Gain 30,000-70,000 mana. | + | Gain 30,000-70,000 [[Mana|mana]]. |
</td></tr> | </td></tr> | ||
<tr><td>[[Mana Vortex]] | <tr><td>[[Mana Vortex]] | ||
</td><td> | </td><td> | ||
− | Destroy 3,000-9,000 of the target's mana. Unless they have more mana then their nodes can hold, in which case it causes his/her mana reserves to equal the maximum amount of mana his nodes can hold. (e.g. johny has reserves of 1,000,000 but only has 500 nodes( 500,000 max mana reserves) now you use a vortex on him, and he loses 500,000 mana) | + | Destroy 3,000-9,000 of the target's [[Mana|mana]]. Unless they have more [[Mana|mana]] then their [[nodes]] can hold, in which case it causes his/her [[Mana|mana]] reserves to equal the maximum amount of [[Mana|mana]] his [[nodes]] can hold. (e.g. johny has reserves of 1,000,000 but only has 500 [[nodes]]( 500,000 max [[Mana|mana]] reserves) now you use a vortex on him, and he loses 500,000 [[Mana|mana]]) |
</td></tr> | </td></tr> | ||
<tr><td>[[Missile Shield]] | <tr><td>[[Missile Shield]] | ||
</td><td> | </td><td> | ||
− | Increases [[RANGED]] resistance for your units by 50%. | + | Increases [[RANGED]] [[Damage_Resistance|resistance]] for your units by 50%. |
</td></tr> | </td></tr> | ||
<tr><td>[[Monkey Brains]] | <tr><td>[[Monkey Brains]] | ||
</td><td> | </td><td> | ||
− | Doubles the [[Primary Attack]] [[Attack Power|power]] of all | + | Doubles the [[Primary Attack]] [[Attack Power|power]] of all units with a [[PSYCHIC]] attack. |
</td></tr> | </td></tr> | ||
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<tr><td>[[Oil Flasks]] | <tr><td>[[Oil Flasks]] | ||
</td><td> | </td><td> | ||
− | Reduces the enemy's | + | Reduces the enemy's [[FIRE]] [[Damage_Resistance|resistance]] by 30%, which CAN put [[Damage_Resistance|resistances]] BELOW 0. |
</td></tr> | </td></tr> | ||
<tr><td>[[Ointment of Healing]] | <tr><td>[[Ointment of Healing]] | ||
</td><td> | </td><td> | ||
− | Acts like the White mage spell "[[Healing]]" and heals a set amount of [[hit points]]. Also gives some [[POISON]] [[resistance]] to all your units. | + | Acts like the White mage spell "[[Healing]]" and heals a set amount of [[hit points]]. Also gives some [[POISON]] [[Damage_Resistance|resistance]] to all your units. |
</td></tr> | </td></tr> | ||
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<tr><td>[[Pipes of the Sewer]] | <tr><td>[[Pipes of the Sewer]] | ||
</td><td> | </td><td> | ||
− | Use on a target to destroy 500,000 gold and 15,000 population (unless they have less). | + | Use on a target to destroy 500,000 [[Geld|gold]] and 15,000 [[population]] (unless they have less). |
</td></tr> | </td></tr> | ||
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<tr><td>[[Pouch of Herbs]] | <tr><td>[[Pouch of Herbs]] | ||
</td><td> | </td><td> | ||
− | + | Resurrects 10% of your casualties (barring ultimates). Acts like a weakened [[Platinum Hand of Healing]]. | |
</td></tr> | </td></tr> | ||
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<tr><td>[[Ring of Animal Command]] | <tr><td>[[Ring of Animal Command]] | ||
</td><td> | </td><td> | ||
− | Increases the [[Attack Power|AP]] of [[Primary Attack]] and [[Counter Attack]] of your [[ | + | Increases the [[Attack Power|AP]] of [[Primary Attack]] and [[Counter Attack]] of your [[:Category:Animals|animal units]] by 100% while reducing the [[Attack Power|AP]] of [[Primary Attack]] and [[Counter Attack]] of your opponent's [[:Category:Animals|animal units]] by 100%. |
</td></tr> | </td></tr> | ||
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<tr><td>[[Satchel of Mist]] | <tr><td>[[Satchel of Mist]] | ||
</td><td> | </td><td> | ||
− | Reduces the [[accuracy]] of all units on both sides | + | Reduces the [[accuracy]] of all units on both sides by 10%. |
</td></tr> | </td></tr> | ||
<tr><td>[[Scroll of Protection from Fire]] | <tr><td>[[Scroll of Protection from Fire]] | ||
</td><td> | </td><td> | ||
− | Gives all units a 30% bonus to their [[FIRE]] [[ | + | Gives all units a 30% bonus to their [[FIRE]] [[Damage Resistance|resistance]]. |
</td></tr> | </td></tr> | ||
<tr><td>[[Staff of Illusion]] | <tr><td>[[Staff of Illusion]] | ||
</td><td> | </td><td> | ||
− | Deal a small | + | Deal a small amount of [[PSYCHIC]] damage. |
</td></tr> | </td></tr> | ||
<tr><td>[[Strange Metallic Can]] | <tr><td>[[Strange Metallic Can]] | ||
</td><td> | </td><td> | ||
− | Reduces your units [[Attack Power]] by 10% but | + | Reduces your units [[Attack Power]] by 10% but resurrects 15% of your casualties. |
</td></tr> | </td></tr> | ||
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<tr><td>[[Treasure Chest]] | <tr><td>[[Treasure Chest]] | ||
</td><td> | </td><td> | ||
− | Gets you either nothing, 300,000 [[geld]], 3 [[items#lesser items|lesser items]], or a [[ | + | Gets you either nothing, 300,000 [[geld]], 3 [[items#lesser items|lesser items]], or a [[Unique Items|unique]]. |
</td></tr> | </td></tr> | ||
<tr><td>[[Treasure Map]] | <tr><td>[[Treasure Map]] | ||
</td><td> | </td><td> | ||
− | Get either nothing, 500,000 [[geld]], 5 [[items#lesser items|lesser items]], or a [[ | + | Get either nothing, 500,000 [[geld]], 5 [[items#lesser items|lesser items]], or a [[Unique Items|unique]]. |
</td></tr> | </td></tr> | ||
<tr><td>[[Vial of Venom]] | <tr><td>[[Vial of Venom]] | ||
</td><td> | </td><td> | ||
− | Adds the POISON | + | Adds the [[POISON]] [[Attack Types|Attack Type]] to the [[Primary Attack]] of units with a [[MELEE]] [[Attack Types|Attack Type]]. |
</td></tr> | </td></tr> | ||
<tr><td>[[Voodoo Doll]] | <tr><td>[[Voodoo Doll]] | ||
</td><td> | </td><td> | ||
− | + | Destroys 2-8 [[turns]] from the targeted mage. Target's [[turns]] can not go negative by using this item. | |
</td></tr> | </td></tr> | ||
Revision as of 04:04, 29 August 2007
Lesser Items
Note: Unique Items have their own page with shortlisted descriptions
Ash of Invisibility |
All of your units' Primary and Extra Attacks are attributed initiative=6, making it almost sure that your units strike first in a battle (unless opponent uses initiative influencing magic too). Notes:
| |
Blood Stained Map |
You have a 10% chance of getting one of the five Holy Grails. | |
Book of Golem Summoning |
Summons 7-25 Iron Golems. | |
Book of Prophecy |
Steals 4,000-12,000 of targets population. | |
Bottle of Eversmoking | ||
Brooch of Protection |
All your units gain 50% to their MELEE resistance. | |
Bubble Wine |
All your units gain 20% to their Primary Attack and Counter Attack, and 30% to their Health Points. No Accuracy decrease. | |
Candle of Sleeping |
Lowers enemy units' Damage Resistances by 10% and lowers their efficiency by 10%. | |
Capsule Monster |
Summons 1,000 Capsule Monsters in battle that only last that fight. | |
Carpet of Flying |
All your units gain the FLYING ability if they did not have it already. | |
Coffin | The item version of Night of the Living Dead, but it summons a set amount of units. 1000 Ghouls or 500 Wraith or 20 Liches or 20 Vampires. Can also summon 2000 Zombies. | |
Cosmetics | ||
Crystal Ball |
Spies on an enemy mage for information like the Scrying Mirror spell, but less efficient. | |
Dozens of Silver-Tipped Arrows |
Adds HOLY attack type to units with a MISSILE attack. | |
Drums of War |
Reduces Primary Attack Power of all enemy units by 10%. | |
Figurine of the Ice Queen |
Deals a small amount of COLD damage to all enemy units. | |
Flasks of Holy Water | ||
Horn of Valhalla |
Summon 2,000-4,000 Knights. | |
Javelin of Lightning Bolt |
Deals some LIGHTNING damage and reduces enemy units' Counter Attack damage by 25%. | |
Letters of the Thieves Guild |
Steal some gold or an item from the target. The only way to steal a unique from an opponent (VERY low chance). | |
Magical Compass |
Gain roughly 100-200 acres (usually on the less side). Yield decreases as the user's land increases. | |
Mana Crystal |
Gain 30,000-70,000 mana. | |
Mana Vortex |
Destroy 3,000-9,000 of the target's mana. Unless they have more mana then their nodes can hold, in which case it causes his/her mana reserves to equal the maximum amount of mana his nodes can hold. (e.g. johny has reserves of 1,000,000 but only has 500 nodes( 500,000 max mana reserves) now you use a vortex on him, and he loses 500,000 mana) | |
Missile Shield |
Increases RANGED resistance for your units by 50%. | |
Monkey Brains |
Doubles the Primary Attack power of all units with a PSYCHIC attack. | |
Official List of Demands |
Has a random effect of one of the following items' effects: {Book of Prophecy, Letters of the Thieves Guild, Mana Vortex, Pipes of the Sewer, Rotten Food, Voodoo Doll} | |
Oil Flasks |
Reduces the enemy's FIRE resistance by 30%, which CAN put resistances BELOW 0. | |
Ointment of Healing |
Acts like the White mage spell "Healing" and heals a set amount of hit points. Also gives some POISON resistance to all your units. | |
Peaches |
Summons 1,500-5,000 Gorillas | |
Pipes of the Sewer |
Use on a target to destroy 500,000 gold and 15,000 population (unless they have less). | |
Potion of Valor |
25% AP to Primary Attack and Counter Attack only (not to Extra Attack) | |
Pouch of Herbs |
Resurrects 10% of your casualties (barring ultimates). Acts like a weakened Platinum Hand of Healing. | |
Powder Keg |
Deals a small amount of FIRE damage to all enemy units and reduces the AP of their Primary Attack and Counter Attack by 5%. | |
Ring of Animal Command |
Increases the AP of Primary Attack and Counter Attack of your animal units by 100% while reducing the AP of Primary Attack and Counter Attack of your opponent's animal units by 100%. | |
Rotten Food |
Destroys 10,000-30,000k of the target's population. | |
Sage Stone |
You gain 1,000,000-2,000,000 geld. | |
Satchel of Mist |
Reduces the accuracy of all units on both sides by 10%. | |
Scroll of Protection from Fire |
Gives all units a 30% bonus to their FIRE resistance. | |
Staff of Illusion |
Deal a small amount of PSYCHIC damage. | |
Strange Metallic Can |
Reduces your units Attack Power by 10% but resurrects 15% of your casualties. | |
The Head of Medusa |
Kills 0-10 units of one random enemy stack. | |
The Spider's Web |
Reduces all enemy unit's initiatives by 1. | |
Total Newbie Handbook | ||
Treasure Chest |
Gets you either nothing, 300,000 geld, 3 lesser items, or a unique. | |
Treasure Map |
Get either nothing, 500,000 geld, 5 lesser items, or a unique. | |
Vial of Venom |
Adds the POISON Attack Type to the Primary Attack of units with a MELEE Attack Type. | |
Voodoo Doll |
Destroys 2-8 turns from the targeted mage. Target's turns can not go negative by using this item. | |
Wine of the Three Whips |
You increase your current population by 10%. |
Unique Items
Note: Unique Items have their own page with shortlisted descriptions
Unique items go through barriers just like non-unique items. E.g.: an atomic bomb can be blocked.