Difference between revisions of "Items"
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<tr><td>[[Oil Flasks]] | <tr><td>[[Oil Flasks]] | ||
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− | Reduces enemy units' [[Fire]] [[Damage_Resistance|resistance]] by 40%, which can put [[Damage_Resistance|fire resistance]] below 0%. On Arch Server, this reduction value is 50% | + | Reduces enemy units' [[Fire]] [[Damage_Resistance|resistance]] by 40%, which can put [[Damage_Resistance|fire resistance]] below 0%. On Arch Server, this reduction value is 50%. |
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Revision as of 17:47, 31 August 2015
Lesser Items
Note: Unique Items have their own page with shortlisted descriptions
See here for information on Item generation
Ash of Invisibility |
The initiative of all of your units' Primary and Extra Attack are set to 6, almost guaranteeing that your units will hit first in battle (unless opponent uses initiative-influencing magic or items, too). Notes:
| |
Blood Stained Map |
Grants a 3% chance of being awarded each of the five Holy Grails, for the cumulative chance of receiving a Grail of 15%. | |
Book of Golem Summoning |
Summons 7-25 Iron Golems. | |
Book of Prophecy |
Grants 4,000-12,000 population. | |
Bottle of Eversmoking |
Increases accuracy of Orcs by 10% on both sides. This item is disabled on all servers. | |
Brooch of Protection |
All your units gain 40% to their Melee resistance. This value is 50% on Arch server. | |
Bubble Wine |
All of your units gain 10% to their Primary Attack and Counter Attack, and 30% to their Health Points. | |
Candle of Sleeping |
Reduces all enemy units' Damage Resistances by 10% and reduces their efficiency by 10%. | |
Capsule Monster |
Summon 1,000 Capsule Monsters in battle that vanish once the battle is finished. Surviving Capsule Monsters do not count towards any calculation of conquering land. | |
Carpet of Flying |
Grants Flying to all friendly units unless they already had Flying. | |
Coffin |
Summons a set amount of a certain unit, either 2000 Zombies, 1000 Ghouls, 500 Wraiths, 20 Liches, or 20 Vampires. The chance is equal for each set of units (20%). Item is similar to the Nether spell Night of the Living Dead. | |
Cosmetics |
Grants all Humans and Elves the Beauty ability. This item is disabled on all servers. | |
Crystal Ball |
Spies on an enemy mage for pieces of information, such as number of buildings, stack order, number of units in a stack, etc. Item is similar to the Phantasm spell Scrying Mirror, but is less effective. | |
Dozens of Silver-tipped Arrows |
Adds Holy attack type to all friendly units with a Missile attack type. This item is disabled on all servers. | |
Drums of War |
Reduces Primary AP, Counter AP and Extra AP of all enemy units by 10%. On the Arch Server, there is no reduction to Extra AP. | |
Figurine of Ice Queen |
Deals a variable amount of Cold damage to all enemy stacks. The damage is equal to (100,000 + [(random number between 1-3) x (numberofunitsinstack)]. For example, if the random number turns out to be 2 and there are 1,000 units in a stack, the damage would be 102,000. | |
Flasks of Holy Water | ||
Horn of Valhalla |
Summon 2,000-4,000 Knights. | |
Javelin of Lightning Bolt |
Deals a variable amount of Lightning damage to all enemy stacks and reduces all enemy units' Counter AP by 25%. The damage is equal to (100,000 + [(random number between 1-3) x (numberofunitsinstack)]. For example, if the random number turns out to be 2 and there are 1,000 units in a stack, the damage would be 102,000. | |
Letters of the Thieves' Guild |
Steal gold, an item, or a unique item from the target enemy. Item is the only way to steal a unique item from an opponent. | |
Magical Compass |
Grants roughly 100-250 acres. Yields decrease as the user's land increases. | |
Mana Crystal |
Grants 30,000-70,000 mana. Mana is given after upkeep is taken away. | |
Mana Vortex |
Destroy 3,000-9,000 of the target's mana, or 6,000-18,000 of the target's mana on Arch. If a Mage has more than maximum mana, that mana is drained instead (i.e. a Mage has 1,000,000/800,000 mana. 200,000 mana is destroyed). | |
Minor Indulgence |
Dispels spells cast by Gods, other mages, and spells that have the No Dispel attribute, like The Wall of Silence. Only dispels one spell at a time, and it will not dispel your own beneficial spells, like Concentration or The Holy Light. Inventories can only hold 3 of these items, and they can never be pillaged. | |
Missile shield |
Increases Ranged resistance of all friendly units by 50%. Resistance is capped at 100%. | |
Monkey Brains |
Doubles the Primary AP of all friendly units with a Psychic attack type. | |
Nets of Ensnarement |
Grounds one random enemy stack. If the randomly-chosen stack has Flying, it also suffers -1 initiative. If the randomly-chosen stack does not have Flying, this item has no effect. This item is disabled on all servers except Arch. | |
Official List of Demands |
Has an equal chance to trigger an effect of one of the four following items against target enemy mage: | |
Oil Flasks |
Reduces enemy units' Fire resistance by 40%, which can put fire resistance below 0%. On Arch Server, this reduction value is 50%. | |
Ointment of Healing |
Heals 1-5 HP for each unit in a each stack. For example, if there are 1,000 units in a stack, it will heal between 1,000 and 5,000 HP. It is similar to the Ascendant Spell Healing, albeit a bit more varied. | |
Peaches |
Summon 1,500-5,000 Gorillas. | |
Pipes of the Sewer |
Destroys exactly 500,000 gold and 7,500 population, unless these values are higher than what the target mage currently has. | |
Pixie Dust |
Reduces all Damage Resistances of the enemy army by a total of 20% divided by the number of stacks. This item differs from Candle of Sleeping because it assigns this penalty to each stack equally. For example, if the enemy mage has 10 stacks, then it will reduce each stacks' Damage Resistance by 2%. If the enemy mage has 2 stacks, it will reduce each stacks' Damage Resistance by 10%. | |
Potion of Valor |
Increases the Primary, Extra and Counter AP by 20%. On Arch Server, the increase is 30% with no increase to Extra AP. | |
Pouch of Herbs |
Resurrects 15% of losses after battle from all stacks who survived the battle, and increases Poison Resistance of all friendly units by 10%. | |
Powder Keg |
Deals a variable amount of Fire damage to all enemy stacks and reduces the AP of their Primary, Extra and Counter attacks by 5%. Damage is equal to (random number between 1-3) * (numberofunitsinstack). On Arch Server, there is no reduction in Extra AP. | |
Ring of Animal Command |
Increases the base AP of the Primary, Extra and Counter attacks of all friendly Animal units by 100% while reducing the base AP of the Primary, Extra and Counter attacks of all enemy Animal units by 100%. Note that this item's increase and decrease are to base unit values, so Enlarge Animal will still improve statistics significantly and will distort the reduction results. Also note that on the Arch Server, there is no increase or reduction to Extra AP. | |
Rotten Food |
Destroys 5,000 - 15,000 of the target enemy mage's population. On Arch Server, this value is 10,000 - 30,000. | |
Sage Stone |
Grants 1,000,000-2,000,000 geld to user. | |
Satchel of Mist |
Reduces the accuracy of all units on both sides by 10%. | |
Scroll of Protection from Fire |
Gives all friendly units a 40% bonus to their Fire resistance. On the Arch Server, this bonus value is 50%. | |
Sogrom's Binding |
Sets the initiative of a random enemy stack to 0. This item is disabled on all servers except Arch. | |
Staff of Illusion |
Deals a variable amount of Magic damage to all enemy stacks. The damage is equal to (100,000 + [(random number between 1-3) x (numberofunitsinstack)]. For example, if the random number turns out to be 2 and there are 1,000 units in a stack, the damage would be 102,000. | |
Strange Metallic Can |
Resurrects 25% of the user's casualties at the end of battle for all stacks that were not completely annihilated. | |
The Head of Medusa |
Destroys 1-10 units of one random enemy stack. | |
The Spider's Web |
Reduces the initiative of all enemy units by 1. | |
Total Newbie Handbook | ||
Treasure Chest |
Grants either 500,000 geld, 3 lesser items, a Unique Item, or nothing. The chances for a Unique are 2%. The Unique comes from the Unique Items currently present in the Unique Pool. If there are no Unique Items in the Pool, then the mage will get a message stating that there are no Uniques available. On Beta and Lightning Server, it will take a random Unique and give it to the mage, regardless of if it was owned or not (it is capable of stealing). | |
Treasure Map |
Grants either 1,000,000 geld, 5 lesser items, the location of a Unique Item (displays the mage who possesses the Unique, or nothing. This item is disabled on all servers except Arch and Guildwar. | |
Vial of Venom |
Adds the Poison Attack Type to the Primary Attack of all friendly units with a Melee Attack Type. This item is disabled on the Solo Server. | |
Voodoo Doll |
Destroys 2-8 turns from the target enemy mage. The target enemy mage's turns cannot go into negative by using this item. | |
Wine of the Three Whips |
Increase your population by 10% or the delta between your current population and your population limit, whichever is lower. |
Unique Items
Note: Unique Items have their own page with shortlisted descriptions
Unique Items go through barriers just like Lesser Items (i.e. an atomic bomb can be blocked by barriers).