Items
Lesser Items
Note: Unique Items have their own page with shortlisted descriptions
See here for information on Item generation
Ash of Invisibility |
The initiative of all of your units' Primary and Extra Attack are set to 6, almost guaranteeing that your units will hit first in battle (unless opponent uses initiative-influencing magic or items, too). Notes:
| |
Blood Stained Map |
Grants a 10% chance of being awarded one of the five Holy Grails. | |
Book of Golem Summoning |
Summons 7-25 Iron Golems. | |
Book of Prophecy |
Grants 4,000-12,000 population. | |
Bottle of Eversmoking |
Increases accuracy of Orcs by 10% on both sides. Note that this item is disabled on the majority of servers. | |
Brooch of Protection |
All your units gain 40% to their Melee resistance. This value is 50% on Arch server. | |
Bubble Wine |
All of your units gain 10% to their Primary Attack and Counter Attack, and 30% to their Health Points. | |
Candle of Sleeping |
Reduces all enemy units' Damage Resistances by 10% and reduces their efficiency by 10%. | |
Capsule Monster |
Summon 1,000 Capsule Monsters in battle that vanish once the battle is finished. Surviving Capsule Monsters do not count towards any calculation of conquering land. | |
Carpet of Flying |
Grants Flying to all friendly units unless they already had Flying. | |
Coffin |
Summons a set amount of a certain unit, either 2000 Zombies, 1000 Ghouls, 500 Wraiths, 20 Liches, or 20 Vampires. The chance is equal for each set of units (20%). Item is similar to the Nether spell Night of the Living Dead. | |
Cosmetics |
Grants all Humans and Elves the Beauty ability. Note that this item is disabled on the majority of servers. | |
Crystal Ball |
Spies on an enemy mage for pieces of information, such as number of buildings, stack order, number of units in a stack, etc. Item is similar to the Phantasm spell Scrying Mirror, but is less effective. | |
Dozens of Silver-tipped Arrows |
Adds Holy attack type to all friendly units with a Missile attack type. Note that this item is disabled on the majority of servers. | |
Drums of War |
Reduces Primary Attack Power of all enemy units by 10%. | |
Figurine of Ice Queen |
Deals a small amount of Cold damage to all enemy units. | |
Flasks of Holy Water | ||
Horn of Valhalla |
Summon 2,000-4,000 Knights. | |
Javelin of Lightning Bolt |
Deals 90,000-105,000 Lightning damage to each enemy stack and reduces all enemy units' Counter Attack damage by 25%. | |
Letters of the Thieves' Guild |
Steal gold, an item, or a unique item from the target enemy. Item is the only way to steal a unique item from an opponent. | |
Magical Compass |
Grants roughly 100-250 acres. Yields decrease as the user's land increases. | |
Mana Crystal |
Grants 30,000-70,000 mana. Mana is given after upkeep is taken away. | |
Mana Vortex |
Destroy 3,000-9,000 of the target's mana, or 6,000-18,000 of the target's mana on Arch. If a Mage has more than maximum mana, that mana is drained (i.e. a Mage has 1,000,000/800,000 mana. 200,000 mana is destroyed). | |
Minor Indulgence |
Dispels spells cast by Gods, other mages, and spells that have the No Dispel attribute, like The Wall of Silence. Only dispels one spell at a time, and it will not dispel your own beneficial spells, like Concentration or The Holy Light. Inventories can only hold 3 of these items, and they can never be pillaged. | |
Missile shield |
Increases Ranged resistance for your units by 50%. Resistance is capped at 100%. | |
Monkey Brains |
Doubles the Primary AP of all friendly units with a Psychic attack type. | |
Nets of Ensnarement |
Grounds one random enemy stack. If the randomly-chosen stack has Flying, it also suffers -1 initiative. If the randomly-chosen stack does not have Flying, this item has no effect. This item is disabled on all servers except Arch. | |
Official List of Demands |
Has an equal chance to trigger an effect of one of the following items against target enemy mage: Letters of the Thieves Guild, Mana Vortex, Pipes of the Sewer, Rotten Food, Voodoo Doll. | |
Oil Flasks |
Reduces enemy units' Fire resistance by 40%, which can put fire resistance below 0%. On Arch Server, this reduction value is 50%. For example, Treants have 0% Fire Resistance and Weakness to Fire, which takes an additional -50% away. If Oil Flasks pass through Barriers, Treants will have 0% - 50% - 40% = -90% Fire Resistance, which essentially multiplies any Fire Attack against Treants by 1.9x. | |
Ointment of Healing |
Acts like the Ascendant Spell Healing, which heals a set amount of hit points. In addition, it grants a small amount of Poison resistance to all friendly units. | |
Peaches |
Summon 1,500-5,000 Gorillas. | |
Pipes of the Sewer |
Destroys exactly 500,000 gold and 7,500 population, unless these values are higher than what the target mage currently has. | |
Pixie Dust |
Reduces all Damage Resistances of the enemy army by a total of 20% divided by the number of stacks. This item differs from Candle of Sleeping because it assigns this penalty to each stack equally. For example, if the enemy mage has 10 stacks, then it will reduce each stacks' Damage Resistance by 2%. If the enemy mage has 2 stacks, it will reduce each stacks' Damage Resistance by 10%. | |
Potion of Valor |
Increases AP of Primary Attack and Counter Attack by 16.75%. | |
Pouch of Herbs |
Resurrects 10% of your casualties (except Ultimate units). Similar to the Ascendant Spell Platinum Hand of Healing, albeit much weaker. | |
Powder Keg |
Deals a small amount of Fire damage to all enemy units and reduces the AP of their Primary Attack and Counter Attack by 5%. Damage is equal to 1.5 * Number of Units in Stack. | |
Ring of Animal Command |
Increases the base AP of the Primary Attack and Counter Attack of all friendly Animal units by 100% while reducing the base AP of the Primary Attack and Counter Attack of all enemy Animal units by 100%. Note that this item's increase and decrease are to base unit values, so Enlarge Animal will still improve statistics significantly and will distort the reduction results. | |
Rotten Food |
Destroys 5,000-15,000 of the target enemy mage's population. | |
Sage Stone |
Grants 1,000,000-2,000,000 geld to user. | |
Satchel of Mist |
Reduces the accuracy of all units on both sides by 10%. | |
Scroll of Protection from Fire |
Gives all friendly units a 40% bonus to their Fire resistance. On the Arch Server, this bonus value is 50%. | |
Sogrom's Binding |
Sets the initiative of a random enemy stack to 0. Note that this item is disabled on the majority of servers. | |
Staff of Illusion |
Deals approximately 100,000 Magic damage to each individual enemy stack. Damage increases as the number of units in a stack increases. | |
Strange Metallic Can |
Resurrects 25% of the user's casualties at the end of battle. | |
The Head of Medusa |
Destroys 1-10 units of one random enemy stack. | |
The Spider's Web |
Reduces the initiative of all enemy units by 1. | |
Total Newbie Handbook | ||
Treasure Chest |
Grants either 500,000 geld, 3 lesser items, a Unique Item, or nothing. The chances for a Unique are very small. | |
Treasure Map |
Grants either 1,000,000 geld, 5 lesser items, the location of a Unique Item (displays the mage who possesses the Unique, or nothing. This item is disabled on all servers except Arch. | |
Vial of Venom |
Adds the Poison Attack Type to the Primary Attack of all friendly units with a Melee Attack Type. | |
Voodoo Doll |
Destroys 2-8 turns from the target enemy mage. The target enemy mage's turns cannot go into negative by using this item. | |
Wine of the Three Whips |
Increase your population by 10% or the delta between your current population and your population limit, whichever is lower. |
Unique Items
Note: Unique Items have their own page with shortlisted descriptions
Unique Items go through barriers just like Lesser Items (i.e. an atomic bomb can be blocked by barriers).