Difference between revisions of "Items"

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Lesser item effect:
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{{Navigation}}
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{{resourcesnav}}
  
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Ash of Invisibility
 
  
All of your units' Primary and Secondary attacks gain +6 Initiative. Anything above Initiative 6 after all modifiers are made are treated as having Initiative 6.
+
=Introduction=
  
Note: Paralyze will nullify this effect, but the unit will still be able to attack as normal.
+
[[Item generation|See here for information on Item Generation, including the complex formula and what influences it]]
///
 
All your units' Primary and Secondary attack gain +5 initiative.
 
///
 
Sets all your units' Primary and Secondary attack initiative to 6.
 
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Blood Stained Map -
+
[[Items|Lesser Items]] are a large part of a mage's daily activities and their effects can often have heavy influence on the outcome of certain situations, including battles. [[Items|Lesser Items]] come in many different shapes and sizes: there are battle items and non-battle items, of which the latter includes summon items, resource-granting items, resource-siphoning items, and the list goes on. Unlike [[Unique Items]], [[Items|Lesser Items]] are, for the most part, very common, and are generated invariably as a mage consumes [[turns]] according to the percentage of [[Guilds|Libraries]] that the mage has built in relation to their [[land|land size]]. Mages can hold an infinite quantity of [[Items|Lesser Items]], except for the two 'special' [[Items|Lesser Items]] ([[Magical Compass]] and [[Minor Indulgence]]), which mages can only have three of at any one time.
You have a 10% chance of getting one of the 5 Holy Grails.
 
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Book of Golem Summoning -
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Other than [[Item generation]], there are several other actions that will produce [[Items|Lesser Items]] for a mage, all of which have their own chances of producing [[Items|Lesser Items]]:
Summons 7-25 Iron Golems.
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* Purchasing [[Items|Lesser Items]] from the [[Black Market]], which are either sold by other mages or generated naturally by the server at a rate that differs from server to server
-------------------------
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* As a reward from a [[God Favour|pleased God]]
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* Through the use of other [[Items|Lesser Items]] such as [[Treasure Chest]]s or [[Letters of the Thieves' Guild]]
 +
* Through the [[Pillage|pillaging]] of other mages
 +
* Through the use of [[Spells]] like {{Blue}} [[Steal Artifact]] or {{white}} [[Locate Artifact]]
  
Book of Prophecy -
+
[[Items|Lesser Items]] have many different purposes, but the three primary methods that mages use to employ [[Items|Lesser Items]] are the 'Use Item' function, the 'Assignment' function, and during battles. Using the 'Use Item' function will do exactly that: it will consume whatever item is chosen outside of battle, and the effects (or lack thereof) will be experienced immediately, whether the target was the user, or an enemy mage. On the other hand, the 'Assignment' function sets a [[Items|Lesser Item]] to be activated during defensive battles (at whatever set parameter) in order to improve the chances of defending ones' [[land]]. Offensive battles, on the other hand, offer mages the option of using a [[Items|Lesser Item]] in order to either strengthen their army, weaken the enemy army, or both.  
Steals 4,000-12,000 of targets population.  
 
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Bottle of Eversmoking -
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There are, as detailed above, several ways to generate/earn [[Items|Lesser Items]]. There are also several ways to lose [[Items|Lesser Items]], of which the most common are being [[Pillage|pillaged]] by an enemy mage, being the target of certain [[Spells|spells]] listed above, and obviously, using the [[Items|Lesser Item]], which will consume it (even if blocked by a target's [[barriers]]). In addition, a mage always has the option to sell some or all of their [[Items|Lesser Item]] hoard in the [[Black Market]], trading their items for a varied amount of [[geld|gold]].
Increases accuracy of Orcs by 10% on both sides.  
 
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Brooch of Protection -
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=Lesser Items=
All your units gain +40 to their melee resistance.
 
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Bubble Wine -
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<font size=-1>Note: [[Unique Items| Unique Items have their own page with shortlisted descriptions]]</font>
Decreases accuracy by -10%, increases Hit Points by +10%.
 
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Candle of Sleeping -
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<table width=90% align="center">
Lowers enemy units resistances and slightly lowers efficiency. (Not sure about this.. but i think it's 15% for all resistances)
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<tr valign="top"><td width=25%>[[Ash of Invisibility]]
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</td><td>
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The [[initiative]] of all of your units' [[Primary Attack|Primary]] and [[Extra Attack|Extra Attack]] are set to 6, almost guaranteeing that your units will hit first in battle (unless opponent uses [[initiative]]-influencing magic or items, too). Notes:
 +
* Any unit having an [[initiative]] above 6 (from multiple modifiers) is treated as having [[initiative]] 6 when the battle starts.  
 +
* [[Paralyze]] will cancel out the effect of [[Ash of Invisibility]] and vice-versa (i.e. invisible paralysed unit will have its original initiative; no init=0 nor init=6).
 +
* In the rare case of both the Attacker and the Defender using [[Ash of Invisibility]] at the same time (and no other [[initiative]] modifiers are used), both armies start with their [[initiative|initiatives]] set to 6. This causes the battle to start with the attacks of the top stacks with the first hitter determined at random. This scenario is repeated for all other stacks, from top to bottom in order.
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</td></tr>
  
Capsule Monster -
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<tr><td>[[Blood Stained Map]]
Summons 1,000 Capsule Monsters in battle that only last that fight.  
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</td><td>
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Grants a 3% chance of being awarded each of the five [[Holy Grail]]s, for the cumulative chance of receiving a [[Holy Grail|Grail]] of 15%.
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</td></tr>
  
Carpet of Flying -  
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<tr><td>[[Book of Golem Summoning ]]
All your units gain the flying ability if they did not have it already.  
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</td><td>
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Summons 7 - 25 [[Iron Golem]]s.
 +
<td></tr>
  
Coffin -  
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<tr><td>[[Book of Prophecy]]
The item version of Night of the Living Dead, but it summons a set amount of units. 1000 ghouls or 500 wraith or 20 liches or 20 vampires.  Can also summon 2000 zombies.
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</td><td>
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Grants 5,000 - 10,000 [[population]].
 +
</td></tr>
  
Cosmetics -
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<tr><td>[[Bottle of Eversmoking]]
Gives all Human and Elven units the "Beauty" ability.  
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</td><td>
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Increases the [[accuracy]] of both friendly and enemy [[Orc]]s by 10%. This item is disabled on all servers.
 +
</td></tr>
  
Crystal Ball -
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<tr><td>[[Brooch of Protection]]
Spies on an enemy mage for information like the Scrying Mirror spell, but less efficient.  
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</td><td>
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All friendly units are granted +40% to their [[Melee]] [[Damage Resistance|Resistance]]. On Arch server, this value is +50%.
 +
</td></tr>
  
Dozens of Silver-Tipped Arrows -
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<tr><td>[[Bubble Wine]]
Adds Holy attack type to units with a missile attack.  
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</td><td>
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*All friendly units are granted an increase of 10% to their [[Primary Attack|Primary]], [[Extra Attack|Extra]], and [[Counter]] [[AP]], and 30% to their [[Health Points|HP]].
 +
*On the Arch Server, all friendly units are granted an increase of 20% to their [[Primary Attack|Primary]] and [[Counter]] [[AP]] and 30% to their [[Health Points|HP]].
 +
</td></tr>
  
Drums of War -
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<tr><td>[[Candle of Sleeping]]
Reduces all enemy attack power by 10%.  
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</td><td>
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Reduces all enemy units' [[Damage Resistance]]s by 10% and reduces their [[efficiency]] by 10%.
 +
</td></tr>
  
Figurine of the Ice Queen -
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<tr><td>[[Capsule monster|Capsule Monster]]
Deals a small amount of cold damage to all enemy units.  
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</td><td>
-------------------------
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Summons 1,000 [[Capsule Monster]]s in battle that vanish once the battle is finished. Surviving [[Capsule Monster]]s do not count towards any calculation of conquering [[land]].
 +
</td></tr>
  
Flasks of Holy Water -
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<tr><td>[[Carpet of Flying]]
Deals a small amount of damage to all undead units.  
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</td><td>
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Grants [[Flying]] to all friendly units (unless they already had [[Flying]]).  
 +
</td></tr>
  
Horn of Valhalla -
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<tr><td>[[Coffin]]
Summon 2,000-4,000 knights.  
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</td><td>
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Summons a set amount of a certain [[units|unit]], either 2000 [[Zombie]]s, 1000 [[Ghoul]]s, 500 [[Wraith]]s, 20 [[Lich]]es, or 20 [[Vampire]]s. The chance is equal for each set of units (20%). The [[Coffin]] is similar to the {{black}} [[Spells|spell]] [[Night of the Living Dead]].
 +
</td></tr>
  
Javelin of Lightning Bolt -
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<tr><td>[[Cosmetics]]
Deals some Lightning damage and reduces enemy units' counterattack damage by 25%.  
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</td><td>
-------------------------
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Grants all [[:Category:Humans|Humans]] and [[:Category:Elves|Elves]] the [[Beauty]] [[Unit Abilities|ability]]. This item is disabled on all servers.
 +
</td></tr>
  
Letters of the Thieves Guild -
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<tr><td>[[Crystal Ball]]
Steal some gold or an item or some population from the target, or destroys some of the target's turns.  
+
</td><td>
-------------------------
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Spies on an enemy mage and reveals pieces of information, such as number of buildings, stack order, number of units in a stack, etc. Item is similar to the {{blue}} [[Spells|spell]] [[Scrying Mirror]], albeit less effective.  
 +
</td></tr>
  
Magical Compass -  
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<tr><td>[[Dozens of Silver-tipped Arrows]]
Gain roughly 100-200 acres (usually on the less side).  
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</td><td>
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Adds the [[Holy]] [[Attack_Types|attack type]] to all friendly units with a [[Missile]] [[Attack_Types|attack type]]. This item is disabled on all servers.
 +
</td></tr>
  
Mana Crystal -
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<tr><td>[[Drums of War]]
Gain 30,000-70,000 mana.  
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</td><td>
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Reduces the [[Primary Attack|Primary]], [[Extra Attack|Extra]], and [[Counter]] [[Attack Power|AP]] of all enemy units by 10%. On the Arch Server, there is no reduction to [[Extra Attack|Extra]] [[Attack Power|AP]].
 +
</td></tr>
  
Mana Vortex -
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<tr><td>[[Figurine of Ice Queen]]
Destroy 3,000-9,000 of the target's mana.  
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</td><td>
-------------------------
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*Deals a variable amount of [[Cold]] damage to all enemy stacks.
 +
*The damage is equal to:    (100,000 + [(random number between 1-3) x (numberofunitsinstack)].
 +
*For example, if the random number turns out to be 2 and there are 1,000 units in a stack, the damage would be 102,000.
 +
</td></tr>
  
Missile Shield -
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<tr><td>[[Flasks of Holy Water]]
Increases Ranged resistance for your units by 30%.  
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</td><td>
-------------------------
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Deals 100,000 [[Holy]] damage to all enemy [[:Category:Undeads|Undead]] units.  
 +
</td></tr>
  
Monkey Brains -
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<tr><td>[[Horn of Valhalla]]
Doubles the primary attack power of all units with a Psychic attack.  
+
</td><td>
-------------------------
+
Grants the user 2,000 - 4,000 [[Knight]]s.  
 +
</td></tr>
  
Official List of Demands -  
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<tr><td>[[Javelin of Lightning Bolt]]
Destroy's some geld or population or some turns of the target.  
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</td><td>
-------------------------
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*Deals a variable amount of [[Lightning]] damage to all enemy stacks and reduces all enemy units' [[Counter]] [[Attack Power|AP]] by 25%.
 +
*The damage is equal to:      (100,000 + [(random number between 1-3) x (numberofunitsinstack)].
 +
*For example, if the random number turns out to be 2 and there are 1,000 units in a stack, the damage would be 102,000.
 +
</td></tr>
  
Oil Flasks -
+
<tr><td>[[Letters of the Thieves' Guild]]
Reduces the enemy's fire resistance by 30%, which CAN put resistances BELOW 0.
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</td><td>
///
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Enables the user to steal [[Geld]], an item, or a [[Unique Items|Unique Item]] from the target enemy mage, if the item passes through [[barriers]]. The [[Letters of the Thieves' Guild|Letters]] are the only way to steal a [[Unique_Items|unique item]] from an opponent.
Gives the ability "Weakness to Fire" to all enemy units.  
+
</td></tr>
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Ointment of Healing -  
+
<tr><td>[[Magical Compass]]
Acts like the White mage spell "Healing" and heals a set amount of hit points. Also gives some poison resistance to all your units.  
+
</td><td>
-------------------------
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Grants roughly 100 - 250 [[land|acres]] of [[Wilderness]]. Yields decrease as the user's [[land]] increases.
 +
</td></tr>
  
Peaches -
+
<tr><td>[[Mana Crystal]]
Summons 1,500-5,000 gorillas
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</td><td>
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Grants 30,000 - 70,000 [[Mana|mana]]. [[Mana]] is granted after upkeep is taken away.
 +
</td></tr>
  
Pipes of the Sewer -  
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<tr><td>[[Mana Vortex]]
Use on a target to destroy 500,000 gold and 15,000 population (unless they have less).  
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</td><td>
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*Destroy 3,000 - 9,000 of the target's [[Mana|mana]], or 6,000 - 18,000 of the target's [[Mana|mana]] on Arch.
 +
*If a Mage has more than maximum [[mana]], that [[mana]] is drained instead (i.e. a Mage has 1,000,000/800,000 [[Mana|mana]]. 200,000 [[Mana|mana]] is destroyed).
 +
</td></tr>
  
Potion of Valor -
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<tr><td>[[Minor Indulgence]]
+25% AP to primary attack and counter attack only (not secondary)
+
</td><td>
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Dispels [[spells]] cast by [[God Favour|Gods]], other mages, and spells that have the No Dispel attribute, such as {{blue}} [[The Wall of Silence]]. Only dispels one spell at a time, and it will not dispel a mage's own beneficial spells, like {{blue}} [[Concentration]] or {{white}} [[The Holy Light]]. A mage can only hold 3 of these items, and they can never be pillaged.
 +
</td></tr>
  
Pouch of Herbs -
+
<tr><td>[[Missile shield]]
Ressurect 10% of your casualties (barring ultimates). Acts like a weakened Platinum Hand of Healing.  
+
</td><td>
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Increases [[Ranged]] [[Damage_Resistance|Resistance]] of all friendly units by 50%. [[Damage Resistance|Resistance]] is capped at 100%.
 +
</td></tr>
  
Powder Keg -
+
<tr><td>[[Monkey Brains]]
Deals only a small ammount fire damage to all enemy units
+
</td><td>
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*Doubles the [[Primary Attack|Primary]], [[Extra Attack|Extra]], and [[Counter]] [[AP]] of all friendly units that possess a [[Psychic]] [[Attack Type|attack type]] in either their [[Primary Attack]] or [[Extra Attack]] types. On the Arch Server, this double bonus does not apply to [[Extra Attack]].
 +
*For example, an [[Unholy Reaver]] possesses a [[Psychic]] [[Ranged]] [[Attack Type|attack type]] as its [[Extra Attack]]. For this reason, [[Unholy Reaver]]s will receive the bonus from [[Monkey Brains]], and the bonus will apply to [[Primary Attack|Primary]], [[Extra Attack|Extra]], and [[Counter]] [[AP]].
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</td></tr>
  
Ring of Animal Command -
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<tr><td>[[Nets of Ensnarement]]
Increase the stats of your animal units while decreasing the stats of the opponent's animal units.  
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</td><td>
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Grounds one [[random stack|random enemy stack]]. If the randomly-chosen stack has [[Flying]], it also suffers -1 [[Initiative|initiative]]. If the randomly-chosen stack does not have [[Flying]], this item has no effect. This item is only active on Arch Server.
 +
</td></tr>
  
Rotten Food -
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<tr><td>[[Official List of Demands]]
Destroys 10,000-30,000k of the target's population.
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</td><td>
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Has an equal chance to trigger an effect of one of the four following items against target enemy mage:
 +
*[[Letters of the Thieves Guild]]
 +
*[[Mana Vortex]]
 +
*[[Rotten Food]]
 +
*[[Voodoo Doll]]
 +
</td></tr>
  
Sage Stone -
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<tr><td>[[Oil Flasks]]
You gain 1,000,000-2,000,000 geld.  
+
</td><td>
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Reduces all enemy units' [[Fire]] [[Damage_Resistance|resistance]] by 40%, which can put [[Damage_Resistance|fire resistance]] below 0%. On Arch Server, this reduction value is 50%.
 +
</td></tr>
  
Satchel of Mist -  
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<tr><td>[[Ointment of Healing]]
Reduces the accuracy of all units on both sides with 10%.  
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</td><td>
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Heals 1 - 5 [[Health Points|HP]] for each unit in each stack. For example, if there are 1,000 units in a stack, it will heal between 1,000 and 5,000 [[Health Points|HP]]. It is similar to the {{white}} [[Spells|Spell]] [[Healing]], albeit a bit more varied in its healing.
 +
</td></tr>
  
Scroll of Protection from Fire -  
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<tr><td>[[Peaches]]
Gives all units a 30% bonus to their Fire Resistance.  
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</td><td>
-------------------------
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Grants the user 1,500 - 5,000 [[Gorilla]]s.
 +
</td></tr>
  
Staff of Illusion -
+
<tr><td>[[Pipes of the Sewer]]
Deal a small ammount of Psychic damage.  
+
</td><td>
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Destroys exactly 500,000 [[Geld|gold]] and 7,500 [[population]], unless these values are higher than what the target mage currently has. On the Arch Server, the [[Pipes of the Sewer|Pipes]] destroy 15,000 [[population]] rather than 7,500.
 +
</td></tr>
  
Strange Metallic Can -
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<tr><td>[[Pixie Dust]]
Reduces your units attack power by 10% but ressurects a 10% percentage of your casualties.  
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</td><td>
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Reduces all [[Damage Resistance]]s of the enemy army by a total of 20% divided by the number of stacks. This item differs from [[Candle of Sleeping]] because it assigns this penalty to each stack equally. For example, if the enemy mage has 10 stacks, then it will reduce each stacks' [[Damage Resistance]] by 2%. If the enemy mage has 2 stacks, it will reduce each stacks' [[Damage Resistance]] by 10%.  
 +
</td></tr>
  
The Head of Medusa -
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<tr><td>[[Potion of Valor]]
Kills 0-9 units of one enemy stack.  
+
</td><td>
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Increases the [[Primary Attack|Primary]], [[Extra Attack|Extra]] and [[Counter]] [[Attack Power|AP]] of all friendly [[units]] by 20%. On Arch Server, the increase is 30% with no effect to [[Extra Attack|Extra]] [[AP]].  
 +
</td></tr>
  
The Spider's Web -
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<tr><td>[[Pouch of Herbs]]
Reduce all enemy units initiatives by 1.  
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</td><td>
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Resurrects 15% of losses after a battle of all friendly stacks who survived the battle, and increases [[Poison]] [[Damage Resistance|Resistance]] of all friendly units by 10%.
 +
</td></tr>
  
Total Newbie Handbook -  
+
<tr><td>[[Powder Keg]]
Summons 5,000 frogs or squirrels.  
+
</td><td>
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+
*Deals a variable amount of [[Fire]] damage to all enemy stacks and reduces the [[Attack Power|AP]] of their [[Primary Attack|Primary]], [[Extra Attack|Extra]] and [[Counter Attack|Counter]] attacks by 5%.
 +
*Damage is equal to:    (random number between 1-3) * (numberofunitsinstack).
 +
*On Arch Server, there is no reduction to [[Extra Attack|Extra]] [[Attack Power|AP]].  
 +
</td></tr>
  
Treasure Chest -
+
<tr><td>[[Ring of Animal Command]]
Get either nothing, 300,000 geld, 2-3 items, or a unique.  
+
</td><td>
-------------------------
+
Increases the base [[Attack Power|AP]] of the [[Primary Attack|Primary]], [[Extra Attack|Extra]] and [[Counter]] attacks of all friendly [[:Category:Animals|Animal units]] by 100% while reducing the base [[Attack Power|AP]] of the [[Primary Attack|Primary]], [[Extra Attack|Extra]] and [[Counter]] attacks of all enemy [[:Category:Animals|Animal units]] by 100%. Note that this item's increase and decrease are to base unit values, so [[Enlarge Animal]] will still improve statistics significantly and will distort the reduction results. Also note that on the Arch Server, there is no increase or reduction to [[Extra Attack|Extra]] [[Attack Power|AP]].
 +
</td></tr>
  
Treasure Map -
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<tr><td>[[Rotten Food]]
Get either nothing, 500,000 geld, 5 items, or a unique.  
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</td><td>
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+
Destroys 5,000 - 15,000 of the target enemy mage's [[population]]. On Arch Server, this value is 10,000 - 30,000.
 +
</td></tr>
  
Vial of Venom -
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<tr><td>[[Sage Stone]]
Adds Poison attack type to ALL your units primary attacks.  
+
</td><td>
-------------------------
+
Grants the user 1,000,000 - 2,000,000 [[geld]].
 +
</td></tr>
  
Voodoo Doll -
+
<tr><td>[[Satchel of Mist]]
Destroy's 4-8 turns from the targetted mage. A mage can get negative turns.
+
</td><td>
-------------------------
+
Reduces the [[accuracy]] of both friendly and enemy units by 10%.  
 +
</td></tr>
  
Wine of the Three Whips -
+
<tr><td>[[Scroll of Protection from Fire]]
You gain 10% of your current population.
+
</td><td>
-------------------------
+
Grants all friendly units +40% [[Fire]] [[Damage Resistance|Resistance]]. On the Arch Server, this bonus value is 50%.  
-------------------------
+
</td></tr>
  
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<tr><td>[[Sogrom's Binding]]
Unique Item Effects:
+
</td><td>
-------------------------
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Sets the [[initiative]] of a [[random stack|random enemy stack]] to 0. This item is only active on Arch Server.
 +
</td></tr>
  
 +
<tr><td>[[Staff of Illusion]]
 +
</td><td>
 +
*Deals a variable amount of [[Magic]] damage to all enemy stacks.
 +
*The damage is equal to:        (100,000 + [(random number between 1-3) x (numberofunitsinstack)].
 +
*For example, if the random number turns out to be 2 and there are 1,000 units in a stack, the damage would be 102,000.
 +
</td></tr>
  
Altar of Blood
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<tr><td>[[Strange Metallic Can]]
Increases mana production by 5,000 mp Upkeep: 5,000 pop Both are hidden, and does not show on status report.
+
</td><td>
-------------------------
+
Resurrects 25% of the user's casualties at the end of battle for all stacks that were not completely annihilated.
 +
</td></tr>
  
Ancient Staff of Pure Quartz
+
<tr><td>[[The Head of Medusa]]
Reduce casting cost by 20% Raises Attack Power by 5% Increases summon results by 5%
+
</td><td>
-------------------------
+
Destroys 1 - 10 [[units]] of one [[random stack|random enemy stack]].
 +
</td></tr>
  
Ancient Tome
+
<tr><td>[[The Spider's Web]]
Instantly finishes researching current spell
+
</td><td>
-------------------------
+
Reduces the [[initiative]] of all enemy [[units]] by 1. 
 +
</td></tr>
  
Apparatus
+
<tr><td>[[Total Newbie Handbook]]
Summons 100 Hellhounds, 100 Salamander, 50 Hydra or 50 Chimera per turn.
+
</td><td>
-------------------------
+
Summons 5,000 [[frog]]s or 5,000 [[squirrel]]s.  
 +
</td></tr>
  
Archmage Strategic Guide
+
<tr><td>[[Treasure Chest]]
reduce casting cost by 10% and reduces chance of failure.
+
</td><td>
-------------------------
+
Grants either 500,000 [[geld]], 5 [[items#lesser items|lesser items]], a [[Unique Items|Unique Item]], or nothing. The chances for a Unique are 2%. The Unique comes from the Unique Items currently present in the [[Unique Pool]]. If there are no [[Unique Items]] in the [[Unique Pool|Pool]], then the mage will get a message stating that there are no Uniques available. On Beta and Lightning Server, it will take a random Unique and give it to the mage, regardless of if it was owned or not (it is capable of stealing).  
 +
</td></tr>
  
Atomic Bomb
+
<tr><td>[[Treasure Map]]
Destroys 25% of target's mana, buildings forts, land, units, gold and population.
+
</td><td>
think buildings is 25% but units is 33%
+
Grants either 1,000,000 [[geld]], 5 [[items#lesser items|lesser items]], the location of a [[Unique Items|Unique Item]] (displays the mage who possesses the [[Unique Items|Unique]]), or nothing. This item is disabled on all servers except Arch and Guildwar.
-------------------------
+
</td></tr>
  
Basin of Far Seeing
+
<tr><td>[[Vial of Venom]]
Gives information about a country like scrying Mirror spell
+
</td><td>
OR
+
Adds the [[Poison]] [[Attack Types|attack type]] to the [[Primary Attack]] of all friendly units with a [[Melee]] [[Attack Types|attack type]]. This item is disabled on the Solo Server.
Grants owner unlimited scrying.
+
</td></tr>
-------------------------
 
  
Black Ankh
+
<tr><td>[[Voodoo Doll]]
Raises holy attack resistance by 50%. Raises ascendant magic resistance by 50%. Raise undead HP by 10%
+
</td><td>
-------------------------
+
Destroys 2-8 [[turns]] from target enemy mage. The target enemy mage's [[turns]] cannot go into negative by being targeted by the [[Voodoo Doll|Doll]].
 +
</td></tr>
  
Blue Ice
+
<tr><td>[[Wine of the Three Whips]]
Reduces all units attack power by 30%, yours and your opponents. In return all units, again both yours and your opponents ice attack is increased by 50% instead of decreased by 30%. Another side effect is it will drain 5k mana per turn.
+
</td><td>
-------------------------
+
Increase your [[population]] by 10% or the delta between your current [[population]] and your [[population]] limit, whichever is lower.
 +
<td></tr>
 +
</table>
  
Burning Incense
+
=Unique Items=
Reduces casting failure. Reduces casting cost by 10%
 
-------------------------
 
  
Chaos Ward
+
Note: [[Unique Items| Unique Items have their own page with shortlisted descriptions]]
Reduces damage from Eradication spells, but does not block them.
 
-------------------------
 
  
Crimson Banner
+
[[Unique Items]] go through [[barriers]] just like Lesser Items (i.e. an atomic bomb can be blocked by barriers).
Increases Units' Attack Power. (Same effect as Bloodlust)  
 
-------------------------
 
  
The Crystal of Tear
 
Increases mana production by 5,000
 
OR
 
Has the same effect on enemy army in battle as the Figurine of the Ice Queen.
 
-------------------------
 
  
Dead Sea Scroll
+
<TABLE BORDER = 0 CELLSPACING = 6 CELLPADDING = 6 align=center>
There is a minute chance of learning the 'Heavenly Protection' spell if used by a white mage, others lose all of their mana.
+
<FONT FACE="times new roman"><tr><td align="left">[[Ancient Staff of Pure Quartz]]</td><td align="right">[[Ancient Tome]]</td></tr>
-------------------------
+
<tr><td align="left">[[Archmage Strategic Guide]]</td><td align="right">[[Atomic Bomb]]</td></tr>
 
+
<tr><td align="left">[[Basin of Far Seeing]]</td><td align="right">[[Black Ankh]]</td></tr>
Dragon Slayer  
+
<tr><td align="left">[[Blood Knife]]</td><td align="right">[[Blue Ice]]</td></tr>
Increases Attack Power by 10%. Gives high efficiency vs dragons.
+
<tr><td align="left">[[Book of Geology]]</td><td align="right">[[Burning Incense]]</td></tr>
-------------------------
+
<tr><td align="left">[[Chaos Ward]]</td><td align="right">[[Dragon Slayer]]</td></tr>
 
+
<tr><td align="left">[[Efreeti Bottle]]</td><td align="right">[[Egg of Time]]</td></tr>
Efreeti Bottle  
+
<tr><td align="left">[[Excalibur]]</td><td align="right">[[Hell Fire]]</td></tr>
Gives 2 heroes, 2 million mana, 200 million gold or 30 lesser items
+
<tr><td align="left">[[Helm of ESP]]</td><td align="right">[[Holy Grail]]</td></tr>
Can be used on others !
+
<tr><td align="left">[[Holy Hand Grenade]]</td><td align="right">[[Lipstick of Enslavement]]</td></tr>
-------------------------
+
<tr><td align="left">[[Love Potion #9]]</td><td align="right">[[Lucky Charm]]</td></tr>
 
+
<tr><td align="left">[[Nether Parchment]]</td><td align="right">[[Orb of Protection]]</td></tr>
Egg of Time  
+
<tr><td align="left">[[Pan's Flute]]</td><td align="right">[[Pandora's Box]]</td></tr>
Gives you 25 to 50 turns.
+
<tr><td align="left">[[Phoenix Pendant]]</td><td align="right">[[Pouch of Infinite Wealth]]<td></tr>
Egg of time gives 1-100 turns. Don't use when you allready have max turns or you won't get them.
+
<tr><td align="left">[[Ring of Djinni Summoning]]</td><td align="right">[[Sceptre of Rulership]]</td></tr>
-------------------------
+
<tr><td align="left">[[Scroll of Cancellation]]</td><td align="right">[[Scroll of Insight]]</td></tr>
 
+
<tr><td align="left">[[Skull Ring]]</td><td align="right">[[Soul Eater]]</td></tr>
Excalibur  
+
<tr><td align="left">[[Spectacles of True Seeing]]</td><td align="right">[[St. Nara's Lock of Hair]]</td></tr>
Increases units' attack power by 15%.
+
<tr><td align="left">[[Staff of the Archmage]]</td><td align="right">[[Altar of Blood|The Altar of Blood]]</td></tr>
-------------------------
+
<tr><td align="left">[[The Amulet of Kael]]</td><td align="right">[[Apparatus|The Apparatus]]</td></tr>
 
+
<tr><td align="left">[[The Assassin's Cloak]]</td><td align="right">[[Crimson Banner|The Crimson Banner]]</td></tr>
Hand of Negation
+
<tr><td align="left">[[Crystal of Tear|The Crystal of Tear]]</td><td align="right">[[Dead Sea Scroll|The Dead Sea Scroll]]</td></tr>
Dispels target's enchantments reguardless of barriers. Assume this item is a charged item meaning you can't use it again for 200 turns after using it.
+
<tr><td align="left">[[The Golden Crown]]</td><td align="right">[[Hand of Negation|The Hand of Negation]]</td></tr>
It CAN be blocked... a week ago I lost the hand of negation when it fizzled after use on a blue mage with BD. This is what is probably the fact. The hand of negation can be blocked ONLY by SPELL LEVEL DIFFERENCE (this mage had 0 barriers!!).
+
<tr><td align="left">[[The Iron Golem]]</td><td align="right">[[The Last Defense]]</td></tr>
chance to be blocked: (targets SL - your SL) / 10 %
+
<tr><td align="left">[[The Magic Mirror]]</td><td align="right">[[The Mirror of the Grey Witch]]</td></tr>
-------------------------
+
<tr><td align="left">[[Protector|The Protector]]</td><td align="right">[[Ring of Amethyst|The Ring of Amethyst]]</td></tr>
 
+
<tr><td align="left">[[The Searing Stone]]</td><td align="right">[[The Sinner]]</td></tr>
Hell Fire  
+
<tr><td align="left">[[Wings of Glory|The Wings of Glory]]</td><td align="right">[[Thor's Hammer]]</td></tr>
Gives you resistance to fire, increases fire magic power, but adds weakness to cold.
+
<tr><td align="left">[[Thunder Blade]]</td><td align="right">[[Wand of the Moon]]</td></tr>
OR
+
<tr><td align="left">[[World Peace]]</td></FONT>
Doubles the PRIMARY ATTACK of units which deal fire damage with any attack
+
</TABLE>
5% less mana income
+
[[Category:Resources]]
-------------------------
 
 
 
Helm of ESP  
 
Believed to increase Psychic attacks by 50%
 
-------------------------
 
 
 
Holy Grail  
 
The dull copper Holy Grail is the real one. It will resurrect 15% of dead units. It is rumored to increase Knights attack power. It is rumored to increase your recruit rate It is rumored to double the knights gained from horn of Valhalla. Hidden Upkeep: Lowers mana production by 10% Hidden Upkeep: Will disappear whenever someone successfully uses Blood Stained Map
 
-------------------------
 
 
 
Iron Golem
 
User gains 3 acres of farm per turn Upkeep: mana upkeep increases as User's land increases
 
-------------------------
 
 
 
Lipstick of Enslavement  
 
Allows you to steal an opponents male hero
 
-------------------------
 
 
 
Love Potion #9  
 
Grants 2 random female heroes.
 
-------------------------
 
 
 
Lucky Charm  
 
You will gain 10% resistance to each color and increased chance of casting success, item generation, and accuracy.
 
The resistances are all 10% except phantasm, which was 5%
 
Also, cursed items such as blood altar or skull ring (which i had) takes 1/3 of non-nether units HP.
 
 
 
-------------------------
 
 
 
Magical Compass
 
Grants the user land
 
-------------------------
 
 
 
Magic Mirror
 
Summons two female heroines with an upkeep of 5,000 for the mirror...use it fast.
 
The Magic Mirror only gave one female hero
 
and had no upkeep this reset when I used it.
 
-------------------------
 
 
 
Minor Indulgence
 
It has a chance to remove all "dispellable" enchantments cast upon you, offensive & defensive. It can also dispel the undispellable Blessings and Curses cast by the gods. 'Fury of God', the soul trademark power of Mercy, cannot be dispelled. It is unknown if this item dispells normal undispellables such as "Contract of Souls".
 
-------------------------
 
 
 
Mirror of the Grey Witch
 
Reflects 33% of spells cast on you back to the caster at a cost of 5,000 mana per turn. Believed to force the enemies top stack to attack it's own army 1/3 of the time.
 
-------------------------
 
 
 
Nether Parchment
 
There is a minute chance of learning the 'Corruption' spell if used by a Black Mage, others lose all of their mana.
 
-------------------------
 
 
 
Orb of Protection  
 
Gives 24 hrs protection from all attacks
 
-------------------------
 
 
 
Pan's Flute  
 
Decreases enemies initiative by 10%. Good with Fog Cloud, or Satchel of Mist.
 
-------------------------
 
 
 
Pouch of Infinite Wealth  
 
It adds 500k geld income
 
-------------------------
 
 
 
Protector
 
All units gain 100% resistance to breath attacks.
 
-------------------------
 
 
 
Ring of Amethyst
 
Reduces research turns in half.
 
-------------------------
 
 
 
Ring of Djinni Summoning  
 
Casts a very improved version of Wish (like 3 wish at a time)
 
-------------------------
 
 
 
Sceptre of Rulership  
 
Increases your units HP by 10% on 30% of all battles. (Note: A player got the item and this was what he discovered about it. I don't know if it effects all units or one stack. He claimed that it works about 30% of the time.)
 
I have the Scepter of Rulership and honestly I haven't noticed any changes in about 20 battles!
 
-------------------------
 
 
 
Scroll of Insight  
 
There is a minute chance of learning the 'Wall of Silence' spell if used by a Blue Mage, others lose all of their mana.
 
-------------------------
 
 
 
Skull Ring  
 
Gives 9-10% more mana and have a hidden 1% pop upkeep
 
-------------------------
 
 
 
The Sinner
 
Increases resistance to magic while lessening your ability to use it.
 
-------------------------
 
 
 
Soul Eater  
 
Believed to reduce your armies hp by 5% for undead and 20% for the rest and grants random % of resistance to fire, magic, missile, melee, ranged, and cold attacks for your units and sometimes the enemies.
 
-------------------------
 
 
 
Spectacles of True Seeing  
 
Grants country 75% resistance to Phantasm magic
 
-------------------------
 
 
 
St. Nara's Lock of Hair  
 
Grants 10% to each Magic Speciality. Turns small amount of Undead in Battle
 
OR
 
Bestows Holy Word and Protection from Undead on wielder. (10% resistance to all colors)
 
OR
 
I also have had this one. It does *not* kill any undead, but rather reduces their AP and counter by 20% (only seen proof on offense, but I assume it works on defense too). The 10% resistance to all colours is right though.
 
-------------------------
 
 
 
Staff of the Archmage
 
Inflicts (randomly) Lightning, Cold, Fire, or Psychic Damage in Battle.
 
-------------------------
 
 
 
Thor Hammer
 
Said to reduce Target Army's Attack Power by 25% and HP by 5%.
 
OR
 
Kills a small amount of your enemies non-flying units in battle, and in return drains your mana.
 
-------------------------
 
 
 
Thunder Blade  
 
Adds lightning to your units attacks (adding 50% more to Air Elem.) while adding/increasing Lightning resistance.
 
Upkeep is 5k a turn
 
-------------------------
 
 
 
Wand of the Moon  
 
Inflicts (randomly) Lightning, Cold, Fire, or Psychic Damage in Battle.
 
-------------------------
 
 
 
Wings of Glory
 
Increases the attack power of Angels by 15% (white mages) and 10% for non-white mages
 
-------------------------
 
 
 
World Peace  
 
Increases Income by 40% and decreases your and enemy units attack power by 40%
 
OR
 
Gain 40% more gold per turn, and reduces attack power of you and enemy by 5%
 
-------------------------
 
-------------------------
 

Latest revision as of 04:24, 19 October 2015

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Turns | Mana | Geld | Population | Land | Items | Spells


Introduction

See here for information on Item Generation, including the complex formula and what influences it

Lesser Items are a large part of a mage's daily activities and their effects can often have heavy influence on the outcome of certain situations, including battles. Lesser Items come in many different shapes and sizes: there are battle items and non-battle items, of which the latter includes summon items, resource-granting items, resource-siphoning items, and the list goes on. Unlike Unique Items, Lesser Items are, for the most part, very common, and are generated invariably as a mage consumes turns according to the percentage of Libraries that the mage has built in relation to their land size. Mages can hold an infinite quantity of Lesser Items, except for the two 'special' Lesser Items (Magical Compass and Minor Indulgence), which mages can only have three of at any one time.

Other than Item generation, there are several other actions that will produce Lesser Items for a mage, all of which have their own chances of producing Lesser Items:

Lesser Items have many different purposes, but the three primary methods that mages use to employ Lesser Items are the 'Use Item' function, the 'Assignment' function, and during battles. Using the 'Use Item' function will do exactly that: it will consume whatever item is chosen outside of battle, and the effects (or lack thereof) will be experienced immediately, whether the target was the user, or an enemy mage. On the other hand, the 'Assignment' function sets a Lesser Item to be activated during defensive battles (at whatever set parameter) in order to improve the chances of defending ones' land. Offensive battles, on the other hand, offer mages the option of using a Lesser Item in order to either strengthen their army, weaken the enemy army, or both.

There are, as detailed above, several ways to generate/earn Lesser Items. There are also several ways to lose Lesser Items, of which the most common are being pillaged by an enemy mage, being the target of certain spells listed above, and obviously, using the Lesser Item, which will consume it (even if blocked by a target's barriers). In addition, a mage always has the option to sell some or all of their Lesser Item hoard in the Black Market, trading their items for a varied amount of gold.

Lesser Items

Note: Unique Items have their own page with shortlisted descriptions

Ash of Invisibility

The initiative of all of your units' Primary and Extra Attack are set to 6, almost guaranteeing that your units will hit first in battle (unless opponent uses initiative-influencing magic or items, too). Notes:

  • Any unit having an initiative above 6 (from multiple modifiers) is treated as having initiative 6 when the battle starts.
  • Paralyze will cancel out the effect of Ash of Invisibility and vice-versa (i.e. invisible paralysed unit will have its original initiative; no init=0 nor init=6).
  • In the rare case of both the Attacker and the Defender using Ash of Invisibility at the same time (and no other initiative modifiers are used), both armies start with their initiatives set to 6. This causes the battle to start with the attacks of the top stacks with the first hitter determined at random. This scenario is repeated for all other stacks, from top to bottom in order.
Blood Stained Map

Grants a 3% chance of being awarded each of the five Holy Grails, for the cumulative chance of receiving a Grail of 15%.

Book of Golem Summoning

Summons 7 - 25 Iron Golems.

Book of Prophecy

Grants 5,000 - 10,000 population.

Bottle of Eversmoking

Increases the accuracy of both friendly and enemy Orcs by 10%. This item is disabled on all servers.

Brooch of Protection

All friendly units are granted +40% to their Melee Resistance. On Arch server, this value is +50%.

Bubble Wine
  • All friendly units are granted an increase of 10% to their Primary, Extra, and Counter AP, and 30% to their HP.
  • On the Arch Server, all friendly units are granted an increase of 20% to their Primary and Counter AP and 30% to their HP.
Candle of Sleeping

Reduces all enemy units' Damage Resistances by 10% and reduces their efficiency by 10%.

Capsule Monster

Summons 1,000 Capsule Monsters in battle that vanish once the battle is finished. Surviving Capsule Monsters do not count towards any calculation of conquering land.

Carpet of Flying

Grants Flying to all friendly units (unless they already had Flying).

Coffin

Summons a set amount of a certain unit, either 2000 Zombies, 1000 Ghouls, 500 Wraiths, 20 Liches, or 20 Vampires. The chance is equal for each set of units (20%). The Coffin is similar to the Icon NETHER.gif spell Night of the Living Dead.

Cosmetics

Grants all Humans and Elves the Beauty ability. This item is disabled on all servers.

Crystal Ball

Spies on an enemy mage and reveals pieces of information, such as number of buildings, stack order, number of units in a stack, etc. Item is similar to the Icon PHANTASM.gif spell Scrying Mirror, albeit less effective.

Dozens of Silver-tipped Arrows

Adds the Holy attack type to all friendly units with a Missile attack type. This item is disabled on all servers.

Drums of War

Reduces the Primary, Extra, and Counter AP of all enemy units by 10%. On the Arch Server, there is no reduction to Extra AP.

Figurine of Ice Queen
  • Deals a variable amount of Cold damage to all enemy stacks.
  • The damage is equal to: (100,000 + [(random number between 1-3) x (numberofunitsinstack)].
  • For example, if the random number turns out to be 2 and there are 1,000 units in a stack, the damage would be 102,000.
Flasks of Holy Water

Deals 100,000 Holy damage to all enemy Undead units.

Horn of Valhalla

Grants the user 2,000 - 4,000 Knights.

Javelin of Lightning Bolt
  • Deals a variable amount of Lightning damage to all enemy stacks and reduces all enemy units' Counter AP by 25%.
  • The damage is equal to: (100,000 + [(random number between 1-3) x (numberofunitsinstack)].
  • For example, if the random number turns out to be 2 and there are 1,000 units in a stack, the damage would be 102,000.
Letters of the Thieves' Guild

Enables the user to steal Geld, an item, or a Unique Item from the target enemy mage, if the item passes through barriers. The Letters are the only way to steal a unique item from an opponent.

Magical Compass

Grants roughly 100 - 250 acres of Wilderness. Yields decrease as the user's land increases.

Mana Crystal

Grants 30,000 - 70,000 mana. Mana is granted after upkeep is taken away.

Mana Vortex
  • Destroy 3,000 - 9,000 of the target's mana, or 6,000 - 18,000 of the target's mana on Arch.
  • If a Mage has more than maximum mana, that mana is drained instead (i.e. a Mage has 1,000,000/800,000 mana. 200,000 mana is destroyed).
Minor Indulgence

Dispels spells cast by Gods, other mages, and spells that have the No Dispel attribute, such as Icon PHANTASM.gif The Wall of Silence. Only dispels one spell at a time, and it will not dispel a mage's own beneficial spells, like Icon PHANTASM.gif Concentration or Icon ASCENDANT.gif The Holy Light. A mage can only hold 3 of these items, and they can never be pillaged.

Missile shield

Increases Ranged Resistance of all friendly units by 50%. Resistance is capped at 100%.

Monkey Brains
Nets of Ensnarement

Grounds one random enemy stack. If the randomly-chosen stack has Flying, it also suffers -1 initiative. If the randomly-chosen stack does not have Flying, this item has no effect. This item is only active on Arch Server.

Official List of Demands

Has an equal chance to trigger an effect of one of the four following items against target enemy mage:

Oil Flasks

Reduces all enemy units' Fire resistance by 40%, which can put fire resistance below 0%. On Arch Server, this reduction value is 50%.

Ointment of Healing

Heals 1 - 5 HP for each unit in each stack. For example, if there are 1,000 units in a stack, it will heal between 1,000 and 5,000 HP. It is similar to the Icon ASCENDANT.gif Spell Healing, albeit a bit more varied in its healing.

Peaches

Grants the user 1,500 - 5,000 Gorillas.

Pipes of the Sewer

Destroys exactly 500,000 gold and 7,500 population, unless these values are higher than what the target mage currently has. On the Arch Server, the Pipes destroy 15,000 population rather than 7,500.

Pixie Dust

Reduces all Damage Resistances of the enemy army by a total of 20% divided by the number of stacks. This item differs from Candle of Sleeping because it assigns this penalty to each stack equally. For example, if the enemy mage has 10 stacks, then it will reduce each stacks' Damage Resistance by 2%. If the enemy mage has 2 stacks, it will reduce each stacks' Damage Resistance by 10%.

Potion of Valor

Increases the Primary, Extra and Counter AP of all friendly units by 20%. On Arch Server, the increase is 30% with no effect to Extra AP.

Pouch of Herbs

Resurrects 15% of losses after a battle of all friendly stacks who survived the battle, and increases Poison Resistance of all friendly units by 10%.

Powder Keg
  • Deals a variable amount of Fire damage to all enemy stacks and reduces the AP of their Primary, Extra and Counter attacks by 5%.
  • Damage is equal to: (random number between 1-3) * (numberofunitsinstack).
  • On Arch Server, there is no reduction to Extra AP.
Ring of Animal Command

Increases the base AP of the Primary, Extra and Counter attacks of all friendly Animal units by 100% while reducing the base AP of the Primary, Extra and Counter attacks of all enemy Animal units by 100%. Note that this item's increase and decrease are to base unit values, so Enlarge Animal will still improve statistics significantly and will distort the reduction results. Also note that on the Arch Server, there is no increase or reduction to Extra AP.

Rotten Food

Destroys 5,000 - 15,000 of the target enemy mage's population. On Arch Server, this value is 10,000 - 30,000.

Sage Stone

Grants the user 1,000,000 - 2,000,000 geld.

Satchel of Mist

Reduces the accuracy of both friendly and enemy units by 10%.

Scroll of Protection from Fire

Grants all friendly units +40% Fire Resistance. On the Arch Server, this bonus value is 50%.

Sogrom's Binding

Sets the initiative of a random enemy stack to 0. This item is only active on Arch Server.

Staff of Illusion
  • Deals a variable amount of Magic damage to all enemy stacks.
  • The damage is equal to: (100,000 + [(random number between 1-3) x (numberofunitsinstack)].
  • For example, if the random number turns out to be 2 and there are 1,000 units in a stack, the damage would be 102,000.
Strange Metallic Can

Resurrects 25% of the user's casualties at the end of battle for all stacks that were not completely annihilated.

The Head of Medusa

Destroys 1 - 10 units of one random enemy stack.

The Spider's Web

Reduces the initiative of all enemy units by 1.

Total Newbie Handbook

Summons 5,000 frogs or 5,000 squirrels.

Treasure Chest

Grants either 500,000 geld, 5 lesser items, a Unique Item, or nothing. The chances for a Unique are 2%. The Unique comes from the Unique Items currently present in the Unique Pool. If there are no Unique Items in the Pool, then the mage will get a message stating that there are no Uniques available. On Beta and Lightning Server, it will take a random Unique and give it to the mage, regardless of if it was owned or not (it is capable of stealing).

Treasure Map

Grants either 1,000,000 geld, 5 lesser items, the location of a Unique Item (displays the mage who possesses the Unique), or nothing. This item is disabled on all servers except Arch and Guildwar.

Vial of Venom

Adds the Poison attack type to the Primary Attack of all friendly units with a Melee attack type. This item is disabled on the Solo Server.

Voodoo Doll

Destroys 2-8 turns from target enemy mage. The target enemy mage's turns cannot go into negative by being targeted by the Doll.

Wine of the Three Whips

Increase your population by 10% or the delta between your current population and your population limit, whichever is lower.

Unique Items

Note: Unique Items have their own page with shortlisted descriptions

Unique Items go through barriers just like Lesser Items (i.e. an atomic bomb can be blocked by barriers).


Ancient Staff of Pure QuartzAncient Tome
Archmage Strategic GuideAtomic Bomb
Basin of Far SeeingBlack Ankh
Blood KnifeBlue Ice
Book of GeologyBurning Incense
Chaos WardDragon Slayer
Efreeti BottleEgg of Time
ExcaliburHell Fire
Helm of ESPHoly Grail
Holy Hand GrenadeLipstick of Enslavement
Love Potion #9Lucky Charm
Nether ParchmentOrb of Protection
Pan's FlutePandora's Box
Phoenix PendantPouch of Infinite Wealth
Ring of Djinni SummoningSceptre of Rulership
Scroll of CancellationScroll of Insight
Skull RingSoul Eater
Spectacles of True SeeingSt. Nara's Lock of Hair
Staff of the ArchmageThe Altar of Blood
The Amulet of KaelThe Apparatus
The Assassin's CloakThe Crimson Banner
The Crystal of TearThe Dead Sea Scroll
The Golden CrownThe Hand of Negation
The Iron GolemThe Last Defense
The Magic MirrorThe Mirror of the Grey Witch
The ProtectorThe Ring of Amethyst
The Searing StoneThe Sinner
The Wings of GloryThor's Hammer
Thunder BladeWand of the Moon
World Peace