Spells Annotated

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Spells are the bread and butter of The Reincarnation. They are used for a variety of purposes: summoning units, casting offensive and defensive enchantments both in battle and out of battle, allocation of resources, and more. Each color can learn their own Simple, Average, Complex and Ultimate spells. They can learn their own adjacent color's Simple, Average, and Complex spells, and finally can learn their opposite color's Simple and Average spells. Phantasm is the exception: they can learn every color's Simple, Average, and Complex spells, so their spell level is the highest of all the colors. The spells in the spellbook are seen as one of mages basic resource, because the amount of spells that you have, determines your basic spell level (Gods and Skills can add some extra spell level). Once acquired, you'll never lose the spell and never lower basic spell level, as long as you keep your mage alive.


Spectrum.jpg Each color has two adjacent and opposite colors, which you can imagine as adjacent and opposite points of the pentegram diagram below, or as the diagrams to the side, looped. Spectrum.jpg
Icon PHANTASM.gif
Icon ASCENDANT.gifIcon PLAIN.gifIcon NETHER.gif
Icon VERDANT.gif   Icon ERADICATION.gif


Every color's Simple, Average, Complex spells are available on the Black Market under Exotic Mageware. This is one of two places Ancient spells can be learned; the other method is from using specific Unique items that have a fixed percentage chance of allowing your mage to learn an Ancient spell. Bidding on the spells on the Black Market is a guaranteed way to learn the spell if you have the highest bid, while the Unique Items carry a risk of destroying your entire mana reserve.

Casting the spells of adjacent colors carries a risk of failure, depending on the complexity of the spell, so the turns and mana required for the spell will be consumed with no benefit. The risk of failure increases with the complexity of the spell. Opposite color casting carries an even greater risk of failure. Failure rate can be reduced by the Phantasm average spell Concentration, a spell which also carries the benefits of reducing research time for spells and increasing summoning rates on spells.

See also chapter on Magic of Player's Manual


Encyclopedia Magika: Volume II: The Book of Spells


Eradication Icon ERADICATION.gif

Spell Effect
Battle Chant Increases AP and decreases HP of own units in battle.

Takes home geld if attack is successful (Icon ERADICATION.gif mages only)

Blaze Inflicts minor damage, twice as effective as Force Bolt.
Call Dwarven Deathseeker Summons Dwarven Deathseekers into your army.
Call Lightning Kills Population: between 5%-8%
Call Lizardmen Summons Lizardmen into your army.
Chain Lightning Is doing strong Lightning damage to one enemy group and is doing weak Lightning damage to all groups (own and enemies!)

Seems to do more damage to smaller units

Destroy Artifacts Destroys 1-5 random artifacts of targeted mage
Disintergrate Red's version of Gaze of Death
Earthquake It empties all mana of caster, and then from the target subtracts half that amount of mana
Fireball Inflicts major fire damage to random group. Efficient if used against units with Weakness to fire.
Flame Arrow Adds Fire attack type to all Missile attacks
Flame Blade Adds FIRE attack type to any MELEE stack.
Flame Shield Gives your units 100% FIRE Resistance, and gives them the ability Bursting Fire

Bursting is triggered by each enemy melee and holy primary attack.

Force Bolt Inflicts minor lightning damage to a random enemy stack
Giant Strength +20% AP to all stacks
Gravity Pull Pulls those enemy flying units that fail to resist the spell to the ground.

Grounded stacks are dealt an amount of Melee damage because of the impact, and are paired to ground stacks.

Inferno Inflicts major amounts of fire damage to all enemy stacks.

Smaller units suffer far more damage than big ones.

Lightning Strike Moderate lightning damage to 1 random enemy stack
Meteor Storm Destroys buildings and population each turn taken by the targeted mage.

Takes its upkeep mana from the casting mage, during every turn the targeted mage moves under the enchantment.

Stun Typically 30% reduction of both resistances and efficiency of enemy units that fail to resist Stun.
Summon Chimera Summons Chimera into your army
Summon Efreeti Summons Efreeti into your army.
Summon Fire Elemental Summons Fire Elementals into your army.
Summon Hellhound Summons Hell Hounds into your army.
Summon Hydra Summons Hydra into your army.
Summon Red Dragon Summons Red Dragons into your army.
Summon Salamander Summons Salamanders into your army.
Summon Wyvern Summons Wyverns into your army.
Volcano Eruption Kills target's units and population and destroys buildings, including forts

Verdant Icon VERDANT.gif

Spell Effect
Animal Summoning Summons Gorillas into your army
Call Creeping Vines Summons Creeping Vines into your army
Call Griffon Summons Griffons into your army
Call Hurricane All flying units will be grounded and suffer -1 initiative
Call Mandrake Summons Mandrakes into your army
Call Treants Summons Treants into your army
Call Phoenix Summons Phoenixes into your army
Cancellation Removes all enchantments from the targetted mage, also cures global epidemics
Enlarge Animal Increases HP, AP and counter attack for all animals you own
Eye of the Eagle Elves get +10% accuracy
Nature's Cure Restores HP
Nature's Favor Summons Treants, Dryads and Nymphs every turn, gives bonus to population
Nature's Lore Increase explore and gives a bonus to Elven units
Plant Growth Increases the HP, counter and AP of all treefolk units: Treant, Mandrake, and Creeping Vines
Regeneration Resurrects 10% of all your slain units in battle
Rust Armor Lowers melee resistance of all of opponent's units by 30%
Serenity Dispells enchantments on target
Stunning Beauty Elves and Humans gain beauty ability
Summon Dryad Summons Dryads into your army
Summon Earth Elemental Summons Earth Elementals into your army
Summon Locust Swarm Decreases food production of farms of the target mage
Summon Nymph Summons Nymphs into your army
Summon Werebear Summons Werebears into your army
Sunray Increases protection from Nether and Phantasm magic
Weather Summoning Increase food production of farms
Web of the Spider Woman Reduces 1 random enemy's stack initiative by 1
Wooden Soul Increaes HP for one random stack in your army

Ascendant Icon ASCENDANT.gif

Spell Effect
Armor of Light Increases hit points of one stack by 10%.
Bless Rises primary attack accuracy of one stack by 7%. Secondary attack by 6%. Counter by 3%.
Blinding Flash Reduces accuracy of enemy units
Descent of Holy Being Summons Dominions into your army
Dispel Magic Improves the chances of dispelling enchantments
Gate Summons Archangels, Angels, Unicorns or Knights into your army
Healing Ressurects units at the end of the battle, except when whole stacks are wiped.
Heavenly Protection Gives a chance to reflect an enemy battle spell.
Holy Word Destroys some of the enemy's undead.
Locate Artifact Finds items
Love and Peace Increase HP and decrease AP of own units in battles. Preachers join your army every turn.

Also influences your geld economy (this enchantment is subject to change lately)

Miracle Revives the complete army, except stacks that were totally wiped.
Platinum Hand of Healing Ressurects 15% of slain units.
Protection from Evil Grants your kingdom resistance against Icon NETHER.gif spells, both in battles as well as directly cast.
Protection from Missile Protects a random stack from any missile attacks.
Resist Elements Adds resistance to fire, cold and lightning.
Resurrection Resurrects units slain during battle.
Summon Angel Summons Angels into your army.
Summon Archangel Summons Archangels into your army.
Summon Astral Magician Summons Astral Magicians into your army.
Summon Pegasus Summons Pegasus into your army.
Summon Soul Speaker Summons Soul Speakers into your army.
Summon Spirit Warrior Summons Spirit Warriors into your army.
Summon Titan Summons Titans into your army.
Summon Unicorn Summons Unicorns into your army.
Sword of Light Battle spell that adds holy attack and increased AP to units of MELEE Attack Type
The Holy Light Enchantment that adds holy attack to units of MELEE Attack Type

Phantasm Icon PHANTASM.gif

Spell Effect
Call Sirenes Summons Sirenes into your army.
Concentration Decreases the chance of failure in casting off-color spells.

Increases research speed.

Confuse Decreases target's chance for successful spell casting and successful dispelling.
Conjure Elemental Summons Water Elementals, Ice Elementals or Air Elementals into your army.
Double Time Increases accuracy and initiative to one of your stacks.
Feet of Hermes Adds the Swift ability to one of your stacks.
Flight Adds Flying ability to one of your stacks.
Fog Cloud Decreases accuracy for attacker and defender in a battle.
Fool's Gold Removes a random amount of geld from a target, transferring part of it to caster.
Hallucination Adds a chance to avoid having to defend an attack, because the enemy cannot find your kingdom.
Invisibility Sets 1 random stack Initiative to 6 and doubles Fatigue to the enemy stack that hits it
Laziness Decreases the base geld income of the target.
Lovesick Cast by Icon PHANTASM.gif adds Charm and Beauty abilities to your units. Adds Beauty only when cast off-color.
Mental Thrash Deals fixed amount of psychic attacky type damage to one enemy stack.
Mind Bar Increases spell resistance for all five magic specialities (Icon ERADICATION.gifIcon VERDANT.gifIcon ASCENDANT.gifIcon NETHER.gifIcon PHANTASM.gif).
Mirage Monster Summons 6666 Shadow Monsters into your army for 1 battle.
Paralyze Lowers initiative, AP and counter-attack.
Phantasm Magic Deals minor amount of psychic damage to the enemy army.
Scrying Mirror Randomly reveals information of targetted mage.
Sleep Reduces all the resistances of one single enemy stack
Slow Decreases Enemy unit's initiative by 1.
Steal Artifact Steals 1 random artifact from target.
Summon Djinni Summons Djinnies into your army.
Summon Leviathan Summons Leviathans into your army.
Summon Medusa Summons Medusa into your army.
Summon Mind Ripper Summons Mind Rippers into your army.
Summon Psychic Wisp Summons Psychic Wisps into your army.
Summon Sprite Summons Sprites into your army.
Summon Sylph Summons Sylphs into your army.
Temporal Stasis Field Doubles the amount of turns taken for each enemy target action.
The Wall of Silence Renders spell casting very hard, both for the target and for mages encountering that target.
Wish Can gain your nothing, can gain or cost you turns, can make you lose mana, can gain you Geld, population, lesser items, Efreeti Bottle, Skill-point.

Nether Icon NETHER.gif

Spell Effect
Animate Ghouls Summons Ghouls to your army
Animate Skeletons Summons Skeletons to your army
Animate Zombie Summons Zombies to your army
Battle Lust +80% AP increase to all units, -40% HP penalty
Black Death Kills units and population every turn
Black Sabbath Increases node output. Summons Zombies and Skeletons every turn.
Blacken Soul Kills units and paralyzes 1 random stack
Blood Curse Prevents healing of enemy units
Blood Ritual Summons Ghouls every turns
Contract of the Soul Devils appear in your kingdom and remain for 25 hours....
Corruption Summons Fallen units
Curse Lowers accuracy of 1 stack
Death and Decay Destroys targets land and pop
Dreams of Seduction Summons Succubi into your army
Fear Lowers AP and counter of 1 stack
Foul Water Increase AP to all MELEE units and gives them POISON attack type.
Gaze of Death Kills units in 1 random stack
Kiss of the Vampire All units gain the ability Steal Life
Night of the Living Dead Sacrifices population and summons random undead units
Shroud of Darkness Add Resistance versus Ascendant Magic
Summon Demon Knight Summons Demon Knights to your army
Summon Horned Demon Summons Horned Demons to your army
Summon Lich Summons Liches to your army
Summon Shadow Summons Shadows to your army
Summon Unholy Reaver Summons Unholy Reavers to your army
Summon Vampire Summons Vampires to your army
Summon Wraith Summons Wraiths to your army
Touch of Necromancy Raises 30% of slain units from opponents army as undead, which join your army

Plain Icon PLAIN.gif

Heroes' spells